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Reuse of ideas and concepts for creative stimuli in engineering design

机译:重用想法和概念以激发工程设计中的创意

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摘要

Creative idea generation is essential to novel concept development and ultimately innovation. The following paper describes an extensive industry-based study investigating the use of creative stimuli during a brainstorming session at the conceptual stages of design. A new approach to retrieving creative stimuli referred to as 'Sweeper' is proposed, which sources stimuli internal to a company's information repository. This creative stimuli tool is then compared to other creative stimuli tools using objective, industrially grounded performance criteria. This study provides an arguably much needed real, industrially-based experiment regarding brainstorming. The results and observations suggest that having a guided approach to sourcing creative stimuli is very beneficial. The use of the TRIZ contradiction matrix and inventive principles is also shown to be a good example of a guided approach in terms of increasing creative performance. However, the Sweeper tool using internally sourced stimuli provides a method that is useful and more a practical alternative, as it is based firmly in the domain of activity.
机译:创新思想的产生对于新颖概念的发展以及最终的创新至关重要。以下论文描述了一项广泛的基于行业的研究,该研究调查了在设计概念阶段的集思广益会议期间创意刺激的使用。提出了一种新的检索创造性刺激的方法,称为“清扫器”,该方法可将公司信息存储库内部的刺激物来源。然后,使用客观的,基于工业的性能标准将该创造力刺激工具与其他创造力刺激工具进行比较。这项研究提供了关于头脑风暴的非常需要的基于工业的真实实验。结果和观察结果表明,采用指导性方法来采购创意刺激非常有益。 TRIZ矛盾矩阵和发明原理的使用也被证明是在提高创造力方面有指导意义的方法的一个很好的例子。但是,使用内部来源的刺激的Sweeper工具提供了一种有用且更实用的方法,因为它牢固地基于活动范围。

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