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首页> 外文期刊>Clinical journal of sport medicine: official journal of the Canadian Academy of Sport Medicine >Head impact exposure in youth football: Elementary school ages 7-8 years and the effect of returning players
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Head impact exposure in youth football: Elementary school ages 7-8 years and the effect of returning players

机译:青少年足球的头部碰撞风险:7-8岁的小学年龄段和回国球员的影响

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摘要

OBJECTIVE:: To provide data describing the head impact exposure of 7-to 8-year-old football players. DESIGN:: Head impact data were collected from 19 players over the course of 2 seasons using helmet-mounted accelerometer arrays. SETTING:: Data were collected from 2 youth football teams in Blacksburg, VA, spanning 2 seasons. PARTICIPANTS:: A total of 19 youth football players aged 7-8 years. INDEPENDENT VARIABLES:: Type of session (practice or game) and the players experience. MAIN OUTCOME MEASURES:: Head impact frequency, acceleration magnitude, and impact location for games, practices, and the season as a whole were measured. RESULTS:: The average instrumented player sustained 9 ± 6 impacts per practice, 11 ± 11 impacts per game, and 161 ± 111 impacts per season. The average instrumented player had a median impact of 16 ± 2 g and 686 ± 169 rad/s and a 95th percentile impact of 38 ± 13 g and 2052 ± 664 rad/s throughout a season. Impacts of 40 g or greater tended to occur more frequently in practices than in games, and practices had a significantly higher 95th percentile impact magnitude than games (P = 0.023). Returning players had significantly more impacts than first time players (P = 0.007). CONCLUSIONS:: These data are a further step toward developing effective strategies to reduce the incidence of concussion in youth football and have applications toward youth-specific football helmet designs.
机译:目的::提供描述7至8岁足球运动员头部撞击的数据。设计:在2个赛季中,使用头盔式加速度计阵列从19个球员那里收集了头部撞击数据。地点:数据来自弗吉尼亚州布莱克斯堡的2个青年足球队,历时2个赛季。参与者:共有19位7-8岁的青年足球运动员。独立变量::会话类型(练习或游戏)和玩家体验。主要观察指标:测量头球的撞击频率,加速度的大小以及比赛,练习和整个赛季的撞击位置。结果:平均装备球员每次练习可承受9±6次冲击,每场比赛11±11次冲击,每个赛季161±111次冲击。在整个赛季中,平均有仪器的选手的平均冲击力为16±2 g和686±169 rad / s,第95个百分位数的冲击力为38±13 g和2052±664 rad / s。在实践中,40 g或更大的冲击比在游戏中更容易发生,并且实践具有比游戏明显更高的95%冲击强度(P = 0.023)。老玩家的影响比第一次玩家大得多(P = 0.007)。结论:这些数据是进一步发展有效策略以减少青少年脑震荡发生率的又一步,并已应用于针对青少年的橄榄球头盔设计。

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