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Visual simulations, artificial animals and virtual ecosystems

机译:视觉模拟,人造动物和虚拟生态系统

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摘要

This review is about a field that does not traditionally belong to biological sciences. A branch of computer animation has its mission to create active self-powered objects living artificial lives in the theoretical biology zone. Selected work, of particular interest to biologists, is presented here. These works include animated simulations of legged locomotion, flexible-bodied animals swimming and crawling, artificial fish in virtual ecosystems, automated learning of swimming and the evolution of virtual creatures with respect to morphology, locomotion and behaviour. The corresponding animations are available for downloading via the Internet. I hope that watching these intriguing pieces of visual simulation will stimulate digitally oriented biologists to seize the interactive methods made possible by ever-increasing computing power.
机译:这篇评论是关于一个传统上不属于生物科学的领域的。计算机动画的一个分支的任务是在理论生物学区中创建活跃的,具有人工生命的自供电物体。这里介绍了生物学家特别感兴趣的部分工作。这些作品包括腿部运动的动画模拟,有弹性的动物游泳和爬行,虚拟生态系统中的人工鱼,游泳的自动学习以及虚拟生物在形态,运动和行为方面的进化。相应的动画可通过Internet下载。我希望观看这些有趣的视觉模拟片段将刺激数字化生物学家抓住因不断提高的计算能力而变得可行的交互方法。

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