首页> 外文期刊>Proceedings of the Workshop on Principles of Advanced and Distributed Simulation >APPLICATION OF COALITION BATTLE MANAGEMENT LANGUAGE (C-BML) AND C-BML SERVICES TO LIVE, VIRTUAL, AND CONSTRUCTIVE (LVC) SIMULATION ENVIRONMENTS
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APPLICATION OF COALITION BATTLE MANAGEMENT LANGUAGE (C-BML) AND C-BML SERVICES TO LIVE, VIRTUAL, AND CONSTRUCTIVE (LVC) SIMULATION ENVIRONMENTS

机译:联盟战斗管理语言(C-BML)和C-BML服务在实时,虚拟和建设性(LVC)模拟环境中的应用

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摘要

Information sharing is a key requirement in Live, Virtual, and Constructive (LVC) simulation environments. Operational plans, orders, and requests from live, virtual, or constructive command and control systems or simulations need to be received by and operated on by receiving LVC systems. Situational reports from the LVC systems need to be received and interpreted or displayed by receiving LVC systems. Many simulation systems have not been developed with capabilities for robust interactions with other simulations beyond federation capabilities obtained through such protocols as the High Level Architecture (HLA) or the Distributed Interactive Simulation (DIS). The Coalition Battle Management Language (C-BML) is an emerging standard from the Simulation Interoperability Standards Organization (SISO) developed to address the need for such information sharing across real-world command and control systems and simulations in LVC environments. This paper provides an overview of the C-BML standard and describes its application to information interchange across LVC systems.
机译:信息共享是实时,虚拟和建设性(LVC)仿真环境中的一项关键要求。来自实时,虚拟或建设性命令与控制系统或模拟的操作计划,命令和请求需要由接收LVC系统接收并由其操作。来自LVC系统的情况报告需要通过接收LVC系统来接收,解释或显示。除了通过高级架构(HLA)或分布式交互式仿真(DIS)之类的协议获得的联合功能之外,许多仿真系统还没有开发出与其他仿真进行健壮交互的功能。联合作战管理语言(C-BML)是来自仿真互操作性标准组织(SISO)的新兴标准,旨在满足在LVC环境中跨现实世界的命令和控制系统以及仿真共享此类信息的需求。本文提供了C-BML标准的概述,并描述了其在LVC系统中信息交换中的应用。

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