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The Effects of a Home-Based Virtual Reality Rehabilitation Program on Balance Among Individuals with Parkinson's Disease

机译:基于家庭的虚拟现实康复计划对帕金森氏病患者平衡的影响

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Background and Purpose: Recently, the Nintendo Wii has emerged as an innovation in rehabilitation. Although research findings to date have contributed to our understanding of the effects of implementing the Wii as a rehabilitation tool, evidence supporting the Wii for improving symptoms in Parkinson's disease (PD) remains limited. The purpose of this study, therefore, was to evaluate the effectiveness of a 12-week home-based exercise program designed around the Wii, in improving balance, balance confidence, and maintaining exercise adherence among individuals with PD. Methods: Fifteen participants were recruited to engage in 30 minutes of Wii activity 3 x/week for 12 weeks. Results: Balance and balance confidence improved from baseline to mid-intervention, but reverted back to near baseline values at postintervention. Exercise adherence was maintained equally throughout the study. Conclusions: The Nintendo Wii has potential to be an effective treatment strategy for improving balance, balance confidence, and fostering programmatic adherence among individuals with PD.
机译:背景和目的:最近,任天堂Wii成为康复方面的创新。尽管迄今为止的研究结果有助于我们理解将Wii用作康复工具的效果,但支持Wii改善帕金森氏病(PD)症状的证据仍然有限。因此,本研究的目的是评估围绕Wii设计的为期12周的家庭锻炼计划在改善平衡,平衡自信心以及保持PD个体之间的运动依从性方面的有效性。方法:招募15名参与者,每周3次,每周30分钟进行Wii活动,持续12周。结果:从基线到干预中期,平衡和置信度得到改善,但干预后恢复到接近基线值。在整个研究过程中均保持锻炼依从性。结论:任天堂Wii有望成为改善PD个体之间的平衡,平衡信心并促进程序依从性的有效治疗策略。

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