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Research on Interactive Design of Three-Way Interactive Platform in Scenic Spots—Based on the Theory of User Experience Elements: A Case Study of Danxia Mountain Scenic Area

机译:基于用户体验元素理论的景区三向互动平台互动设计研究:以丹霞山风景区为例

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In recent years, due to the promotion of government policies and the continuous development of tourism information, various tourism application platforms have emerged. At the same time, the sustainable development of “the scenic spot” requires the concerted efforts of tourists, residents and the spots themselves. However, there is no application platform to integrate the three resources in the market, and related tourism applications have problems such as poor user experience and serious homogenization. Therefore, the development of a three-way interactive platform with excellent user experience is a new direction for tourism application research. Based on the theory of user experience elements, this paper analyzes the key points and relationships in the interaction design of user experience elements based on five levels. Using Danxia Mountain Scenic Area as an example, the analysis and design of the three-way interactive platform in the scenic spot were completed according to the theory of user experience elements, and the feasibility of the method was demonstrated.
机译:近年来,由于政府政策的促进和旅游信息的不断发展,各种旅游应用平台应运而生。同时,“风景名胜区”的可持续发展需要游客,居民和景点自身的共同努力。但是,市场上尚没有整合这三种资源的应用平台,相关的旅游应用存在用户体验差,同质化严重等问题。因此,开发具有良好用户体验的三向互动平台是旅游应用研究的新方向。本文基于用户体验元素的理论,从五个层次分析了用户体验元素交互设计中的要点和关系。以丹霞山风景区为例,根据用户体验元素理论完成了景区三通互动平台的分析与设计,并论证了该方法的可行性。

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