摘要:Based on a virtual spherical light source method, this paper presents an improved virtual spherical lights approach for glossy illumination by modifying a reflection render equation. First, in order to keep primitive spherical lights, it uses non-zero solid angle integration instead of a geometric item of traditional Instant Radiosity arithmetic. Second, the formula mode for the light energy allocation of VSLs is improved by the energy distribution, in which the radius of sphere is replaced by the radius of inscribed circle generated by the tangent to the non-zero solid angle of cone. Third, the similar function of judging two point visibility takes place of a cosine term in the approximate equations of the VSLs. Experiments show that blurring or disappearing phenomenon that appear in part of right-angle surface scene is avoided.
摘要:Fundus diagnosis is an important part of the whole body examination that may provide rich clinical information to doctors for diagnostic reference. Manual fundus vessel extraction is helpful to quantitative measurement of diseases but obviously it is a tough work for physicians. This paper presents an automatic method by using Gabor filter bank to extract the artery and vein separately in the ocular fundus images. After preprocessing steps that include gray-scale transform, gray value inversion and contrast enhancement, the Gabor filter bank is applied to the extraction of the artery and vein in the ocular fundus images. Finally these two different width types of vessels are selected by post-processing methods such as labeling, corrosion, binarization, etc. Evaluation results show an accurate rate of 90% in vein and 82% in artery from 20 cases, that indicates the effectiveness of our proposed segmentation method.
摘要:This paper extends the SPH method to gas simulation. The SPH(Smoothed Particles Hydrodynamics) method is the most popular method of flow simulation, which is widely used in large-scale liquid simulation. However, it is not found to apply to gas simulation, since those methods based on SPH can't be used in real-time simulation due to their enormous particles and huge computation. This paper proposes a method for gas simulation based on SPH with a small number of particles. Firstly, the method computes the position and density of each particle in each point-in-time, and outlines the shape of the simulated gas based on those particles. Secondly the method uses the grid technique to refine the shape with the diffusion of particle's density under the control of grid, and get more lifelike simulation result. Each grid will be assigned density according to the particles in it. The density determines the final appearance of the grid. For ensuring the natural transition of the color between adjacent grids, we give a diffuse process of density between these grids and assign appropriate values to vertexes of these grids. The experimental results show that the proposed method can give better gas simulation and meet the request of real-time.
摘要:Complex urban scenery is generally composed of gigantic amount of detailed buildings, efficient representation and rendering are essential for its visualization. We present an accelerating method for urban visualization. Our approach can optimize the organization of models in accordance with the quadtree based terrain, which makes the parallelization easier. Through minimizing the draw call within one rendering process, our approach can reduce the time cost of each frame and improve the framerate greatly. Hereby, our system can handle large-scale detailed models with high diversity and also can afford the ability to adjust the rendering strategy automatically according to the state of the hardware.
摘要:For identifying the tire/road friction coefficient accurately in real-time to meet the needs of automobile electronic control system and then improving the active safety performance of automobile, the road recognition method based on fuzzy control algorithm was studied in this paper. Adopt a 7-DOF vehicle dynamic model, wheel slip ratio λ and longitudinal forces Fx as the input of fuzzy controller with fuzzy rules was proposed. The output is the weight coefficient of μ-λ functional expression which is related to c1, c2 and c3 proposed by Burckhardt etc. By a simulation experiment of automobile brake on the condition of driving straight or veering on a single road and docking pavement, to some extent, indicates that this method is able to guarantee the real-time and accuracy of the road identification.
摘要:This paper aims to design punching die of the stator and rotor. By analyzing and comparing, we determine the better processing program. Not only to ensure the precision and dimensional requirements, but also to improve efficiency. Through detailed analysis of the process, this paper determines the structure of two composite molds. The dimensions of its convex and concave die edge size and other parts are calculated and checked. Finally this paper completes the design of two molds.
摘要:By developing on the base of VC++ platform, combing with Open GL graphic library and the characteristic of cable-stayed bridge, and adopting parameterized modeling method, this paper explores to realize the 3D visualization of cable-stayed bridge. This method, which provides a new approach for the scheme comparison of bridge design, has many advantages, such as fast modeling, clear classification of parameters, convenient operating system.
摘要:Mobile platform develops rapidly in recent years, with its performance and capacity increasing. A large number of virtual reality applications such as 3D simulation and visualization have appeared on mobile platform. However, due to restrictions, such as the lack of computing resources and the limited network bandwidth, the virtual reality systems on mobile platform could not have comparable performance as their peers on desktop platform. Taking resource restrictions into consideration, trade-offs have been made regarding the display of virtual reality systems. We propose a unified network scheduling strategy based on asynchronous multi-thread, database cache, prioritization and elimination of overdue requests. This strategy has been tested on the prototype system of virtual reality system on Android. The results demonstrate higher network resource utilization and better user experience.
摘要:Simulation and rendering of large-scale natural environments, especially the ocean, has always been one of the hot issues in computer graphics, which can provide realism for various applications such as computer game, movie and military usage. Simulation of ocean environment is often lack of realism for real-time application due to its complexity of dynamic waves. In this paper, a method based on FFT Wave model is proposed to solve this problem, which can also simulate the ocean optic property with atmosphere scattering. Furthermore, our method has a lot of advantages including global ocean dataset support, real-time, dynamic reflection of ocean, the foam on the wave, smooth transition from deep ocean to seacoast, etc. The experimental results demonstrate the realism and effectiveness of our approach.
摘要:Monogenic binary coding(MBC) have been known to be effective for local feature extraction, while sparse or collaborative representation based classification(CRC) has shown interesting results in robust face recognition. In this paper, a novel face recognition algorithm of fusing MBC and CRC named M-CRC is proposed; in which the dimensionality problem is resolved by projection matrix. The proposed algorithm is evaluated on benchmark face databases, including AR, Poly U-NIR and CAS-PEAL. The results indicate a significant increase in the performance when compared with state-of-the-art face recognition methods.
摘要:The most difficult problem in surface intersection is to determinate all the initial tracing points. Collinear normal line is a power tool for solving this problem. A lemma about the existence of collinear normal line between two tori is presented, based on this lemma an algorithm for finding all the initial tracing points is implemented, numerical examples show that it is robust and efficient.
摘要:A pioneering self-optimizing teaching method in student-centric seminars was introduced in this paper, in which each student will establish preferred engineering drawing process directed by educators and necessary principles. We presented the working-memory centered mechanism in mental aspect to explain the phenomena. The theoretical mechanism is based on the typical translation between orthographic projection image and perspective image. The first is bonding object into a whole solid. The second is splicing the selected surfaces of objects and tailored them together. Two study groups were determined: an experimental group, who were directed to combine the object-based and surface-based construction methods in the presentations, and a control group, who learned through regular presentations made by an experienced teacher during the same period. The results showed that a significant enhancement in average scores has been achieved in the test among the experimental group in comparison with the control group. The variance of the scores is obviously reduced through the self-optimizing learning strategy, indicating a significant advantage on filling up the ability gaps among students. In fact, the results also indicated that the educator did keep the lesson in high quality. But it is worthy of more attention that the difference of mental manipulation habits between some students and educator may lead to a polarization in score distribution. So the seminar is a promising method to help the students to combine the object-based and surface-based construction methods.
摘要:Although line drawings consist of only line segments on a plane, they convey much information about the three-dimensional object structures. For a computer interpreting line drawings, some intelligent mechanism is required to extract three-dimensional information from the two-dimensional line drawings. In this paper, a new labeling theory and method are proposed for the two-dimensional line drawing with hidden-part-draw of a three-dimensional planar object with trihedral vertices. Some rules for labeling line drawing are established. There are 24 kinds of possible junctions for line drawing with hidden-part-draw, in which there are 8 possible Y and 16 W junctions. The three problems are solved that Sugihara's line drawing labeling technique exists. By analyzing the projections of the holes in manifold planar object, we have put forward a labeling method for the line drawing. Our labeling theory and method can discriminate between correct and incorrect hidden-part-draw natural line drawings. The hidden-part-draw natural line drawings can be labeled correctly by our labeling theory and method, whereas the labeling theory of Sugihara can only label the hidden-part-draw unnatural line drawings in which some visible lines must be drawn as hidden lines, and some invisible lines must be drawn as continuous lines.
摘要:In present paper, the contour deletion method is developed both to blend surfaces and to fill N-sided holes, which is used for subdividing the NURBS surface. First, according to the non-uniform Catmull-Clark subdivision principle, surfaces are blended. The non-uniform Catmull-Clark subdivision method is constructed, which build the surface through interpolating corner vertices and boundary curves. Then the contour deletion method is adapted to remove the controlling mesh boundary contour in the process of segmentation iteration. Last, N sided-hole is filled to generate a integral smooth continuous surface. This method not only guarantee that the blending surface and base surface patches have C2 continuity at the boundary, but also greatly improve the smoothness of the N-side hole filling surface. The results show that, this method simplifies the specific computer-implemented process, broads the scope of application of subdivision surfaces, and solves the incompatible problem between the subdivision surface and classical spline. The resulting surface has both advantages of the subdivision surface and classical spline, and also has better filling effect.
摘要:In order to overcome many problems and shortcomings of our three-dimensional design education in mechanical drawing, make the students master the modern design method and technology easily, modern modeling method and shaping method are introduced, and the shaping designing methods of assembled-body are analyzed including basic requirements for shaping design, common principles of shaping and shaping design method. It will be helpful to improve the spatial imagination and modelling ability of student.
摘要:In order to achieve integration of electrmotion and manual operation for manual forklift, this paper designs an improved manual forklift. We select the appropriate motor according to parameters of original manual forklift, which was analyzed by Solid Works. We make the detailed design of the speed reducer according to the selected motor's rated speed and other parameters, and design the reduction speed ratio, reduction speed form, size of gear drive, meshing parameters, force analysis of gear and strength check. In this paper, we electrify the traditional manual forklift eventually.
摘要:Traditional feature-based turbine blade models can match the needs of geometric modeling but could hardly meet the requirement of data extraction in 1-D heat transfer analysis. In this paper, the requirements of data extraction in 1-D heat transfer analysis are taken into consideration as well as geometric representation in parametric design process. An improved turbine blade parametric modeling method is proposed. Based on the modeling method proposed, a system structure of blade modeling process considering 1-D heat transfer analysis is devised. Eventually, a turbine blade parametric modeling system is constructed to test and verify the feasibility of the proposed modeling method and system structure. Experiments show that the blade parametric modeling method proposed can make geometric models better adapt to the specific requirements of 1-D heat transfer analysis and has certain reference value to the creation of high quality digital models.
摘要:This article presents a novel image interpolation based on rational fractal function. The rational function has a simple and explicit expression. At the same time, the fractal interpolation surface can be defined by proper parameters. In this paper, we used the method of ‘covering blanket' combined with multi-scale analysis; the threshold is selected based on the multi-scale analysis. Selecting different parameters in the rational function model, the texture regions and smooth regions are interpolated by rational fractal interpolation and rational interpolation respectively. Experimental results on benchmark test images demonstrate that the proposed method achieves very competitive performance compared with the state-of-the-art interpolation algorithms, especially in image details and texture features.
摘要:Stiffener is the important missile structure to ensure the structural strength of the missile. In order to improve the design efficiency and the quality of the missile stiffener, the methods of missile stiffener rapid modeling and analysis are proposed. First, the problems of traditional manual modeling of the stiffener are analyzed. According to the problems and actual requirement of modeling, volume decomposition method is used to divide the stiffener into the upper section, the lower section and the web in order for feature analysis and parameter extraction. Then based on the parameters the basic unit decomposed above is created for Boolean operation to establish the stiffener. Finally, a rapid stiffener modeling and analysis program were developed based on UG Open API, the modeling and analysis result validates the feasibility of the method.
摘要:Fabric pattern contains many types of the available pattern elements, which not only can be used for the researchers, but also as the material for the designer. But existing method focus on the complete image retrieval, therefore lack methods of retrieving pattern elements. This article proposes a pattern elements retrieval algorithm based on cosine transform. Firstly, automatically segment the patterns according to size and location and filter the similar primary patterns, then, through cosine transform, analyze elements features in DCT domain, extract amplitude frequency and phase frequency. We employ 2-norm to measure the similarity, search 10 similar pattern elements in the sample library and save them in the design resources library. Experiment results indicate that this algorithm performs well while used in palace costume and carpet patterns, and got more than 75% of the average recall in 100 times
摘要:The mechanical structure as well as the schematic organization has been designed to achieve lower limb rehabilitation training function; Solidworks has been used to model the robot. And the robot has been optimized by the means of human-interference engineering. The primary components of the robot have been analyzed by Ansys workbench.
摘要:In view of the current gesture recognition algorithm based on skin color segmentation is not flexible and has weak resistance to the environment, this paper puts forward a new method of skin color modeling to improve the adaptability of gesture segmentation when it face to different states. The modeling built by double color space instead of only one is compatible both in YCb Cr and HSV color space to training the Gaussian model which can update the threshold value for binarization. Finally, this paper designed a natural gesture recognition and interactive systems based on the double color space model. It has shown that the system has a good interactive experience in different environments.
摘要:In flexible job-shop batch scheduling problem, the optimal lot-size of different process is not always the same because of different processing time and set-up time. Even for the same process of the same workpiece, the choice of machine also affects the optimal lot-size. In addition, different choices of lot-size between the constrained processes will impact the manufacture efficiency. Considering that each process has its own appropriate lot-size, we put forward the concept of scheduling with lot-splitting based on process and set up the scheduling model of lot-splitting to critical path process as the core. The model could update the set of batch process and machine selection strategy dynamically to determine processing route and arrange proper lot-size for different processes, to achieve the purpose of optimizing the makespan and reducing the processing batches effectively. The experiment results show that, comparing with lot-splitting scheduling scheme based on workpiece, this model optimizes the makespan and improves the utilization efficiency of the machine. It also greatly decreases the machined batches(42%) and reduces the complexity of shop scheduling production management.
摘要:Honeycomb structures and other sandwich materials are being used as designs which have demanded high-stiffness and lightweight structures. The embedding design can further decrease the total weight of the products. Embedding will inevitably generate defect of the honeycomb and cause stress concentration. This study mainly discusses the tensile stress distribution near the defect in a quantitative way with the finite element and analytical method. The prediction function of the stress distribution is proposed. X and y directional stress distribution properties are found. These results are proved to be validate through a representative defect case. The bending stress distribution is investigated through material mechanics method and the prediction equation of the maximum bending stress is given.
摘要:In this paper, we propose a parametric modeling method to reconstruct the Hui-Style and solve the problem that the user can't effectively reconstruct the Hui-Style three dimensional models because of the various style and complicated structure of Hui-Style components. This model includes summarizing and defining a variety of Hui-Style components parameter types. Determine the relationship between the parameter according to building formulas and design the parametric modeling process. First, set the depth of platform as the given user value. Then, calculate the component properties and the corresponding size according to the style of the Hui-Style architecture components and the constraint relation between Hui-Style architecture components. This needs only one parameter that is needed as the basic parameter in this method and the entire modeling process can be achieved based on it. The experimental result shows that the proposed method can well solve the complex parameters relationship of the Hui-Style architecture components and help the general users to construct the Hui-Style architecture components more effective.
摘要:In order to lighten the burden of health care workers and help people with Lower limb insufficiency to do rehabilitation training, this paper designs a model named exoskeletons rehabilitation robot to simulate the human gait, including exoskeletons and scooter structure, and designs the driver module. Finally, this paper uses Workbench software to do the stress and strain analysis, which validates the reliability of the whole design.
摘要:"Hollow mask illusion" is an optical illusion and appears due to an error in the process of reconstructing the three-dimensional objects from our two-dimensional retinal image. In this paper, we present a computational method to create "Hollow mask" type new illusionary solid by calculating the hollow structure and its shading. The straight line Voronoi diagram for a given shape obtains the three-dimensional vertices of the hollow structure and the shading effect on each surface is calculated under the assumption that each surface has diffusely reflecting surface(Lambertian reflectance). We also show two examples of our new illusionary solid works.
摘要:In recent years, punching technology of our country is developing fast. The proportion of hand feeding punching processing has gradually been replaced by automatic feeding and unloading mechanism, due to the low efficiency, poor security. In this paper, we design an automatic feeding and unloading system of the punching sheets of motor. The rotary manipulator consists of the transmission device, the mechanical arm device, the material suction device, the raw material automatic lifting device and so on. Adopting the rodless cylinder as the main actuator, the system realizes these beat movements of continuous lifting up, centering, conveying, unloading. According to the working principle and mechanical structure of the components in the system, the function and application of each component in the whole feeding-and-unloading system are analyzed in this paper.
摘要:Currently, daylighting ducts system is widely used as a daylighting device. Generally, daylighting duct system efficiently takes light from outside during the day, and conveys daylight to required location through light duct manufactured by high reflectance mirror. Daylighting duct system can convey daylight to underground space that has no windows opening to external space. Daylighting system is composed of light collection part, light guide part and light emission part. Efficiency of daylighting system is depending on type of each part used in the system. However, it is very difficult to estimate exact light flow in the system considering type of the parts. Authors performed measurement experiments to make clear the light flow with real-size model and miniature model of daylighting duct system. We discussed effect of type of the parts on efficiency of daylighting duct system.