Now that J.J. Abrams' Star Wars: The Force Awakens is just weeks away, the wait is more agonizing than ever. Sure, Disney has been shipping tie-in merchandise for months, but no mere toy will rescue us from the tedium. Unless that toy happens to be, say, a digital replication of an original prop, so realistic it's like you're wielding the real thing. And that's exactly what's coming with Star Wars Battlefront, a reboot of the classic videogame series. Using a combination of scanning tech and reference shots, developers at the Stockholm-based studio DICE modeled in-game weapons and set pieces after originals from the movies-and "brought them back to their original glory," says Sigurlina Ingvarsdottir, Battle fronts senior producer. Suddenly, a little more waiting doesn't sound so bad.
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机译:现在,J.J。艾布拉姆斯(Abrams)的《星球大战:原力觉醒》(Star Wars:The Force Awakens)距离我们只有几周之遥,等待比以往任何时候都更加痛苦。可以肯定的是,迪斯尼已经连续几个月运送配套商品,但没有任何玩具能将我们从沉闷中解救出来。除非那个玩具碰巧是原始道具的数字复制品,否则它是如此真实,就好像您在操纵真实的东西。而这正是《星际大战前线》(Star Wars Battlefront)所带来的,这是经典视频游戏系列的重启。战线前辈Sigurlina Ingvarsdottir说,结合使用扫描技术和参考镜头,位于斯德哥尔摩的DICE工作室的开发人员对游戏中的武器进行了建模,并按照电影中的原始作品进行了摆放,并将其带回了最初的荣耀。生产者。突然之间,多一点等待听起来并不那么糟糕。
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