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Ray casting implicit fractal surfaces with reduced affine arithmetic

机译:用仿射算法简化的光线投射隐式分形曲面

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A method is presented for ray casting implicit surfaces defined by fractal combinations of procedural noise functions. The method is robust and uses affine arithmetic to bound the variation of the implicit function along a ray. The method is also efficient due to a modification in the affine arithmetic representation that introduces a condensation step at the end of every non-affine operation. We show that our method is able to retain the tight estimation capabilities of affine arithmetic for ray casting implicit surfaces made from procedural noise functions while being faster to compute and more efficient to store.
机译:提出了一种射线投射由过程噪声函数的分形组合定义的隐式表面的方法。该方法是鲁棒的,并且使用仿射算法来约束隐函数沿射线的变化。由于仿射算术表示的修改,该方法也是有效的,该修改在每个非仿射运算的末尾引入了缩合步骤。我们表明,我们的方法能够保留仿射算法的严格估计能力,从而可以对由过程噪声函数制成的隐式曲面进行光线投射,同时计算速度更快,存储效率更高。

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