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Interactive deformable geometry maps: Efficient modeling for interactive deformation of non-rigid 3D objects

机译:交互式可变形几何贴图:有效建模非刚性3D对象的交互式变形

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Haptics on 3D deformable models is a challenge because of the inevitable and expensive 3D deformation computation. In this paper, we propose a new technique that extends the conventional rigid geometry images approach proposed by Gu et al. [9]. Our approach not only flattens the geometry, but also helps to accomplish deformation in an effective and efficient manner. Our approach is suitable for hap-tics computing, as it performs the deformation on the geometry map itself thereby avoiding the expensive 3D deformation computation. We demonstrate construction of the deformable geometry map representation and its application utilizing practical methods for interactive surgery simulation and interactive textile simulation.
机译:由于不可避免且昂贵的3D变形计算,对3D变形模型的触觉挑战是一个挑战。在本文中,我们提出了一种新技术,该技术扩展了Gu等人提出的常规刚性几何图像方法。 [9]。我们的方法不仅使几何形状变平,而且还有助于以有效和高效的方式完成变形。我们的方法适用于触觉计算,因为它对几何图本身执行变形,从而避免了昂贵的3D变形计算。我们演示了可变形几何图形表示的构造及其利用交互式手术模拟和交互式纺织品模拟的实用方法的应用。

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