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Light source estimation of outdoor scenes for mixed reality

机译:混合现实户外场景的光源估计

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摘要

Illumination consistency is important for photorealistic rendering of mixed reality. However, it is usually difficult to acquire illumination conditions of natural environments. In this paper, we propose a novel method for evaluating the light conditions of a static outdoor scene without knowing its geometry, material, or texture. In our method, we separate respectively the shading effects of the scene due to sunlight and skylight through learning a set of sample images which are captured with the same sun position. A fixed illumination map of the scene under sunlight or skylight is then derived reflecting the scene geometry, surface material properties and shadowing effects. These maps, one for sunlight and the other for skylight, are therefore referred to as basis images of the scene related to the specified sun position. We show that the illumination of the same scene under different weather conditions can be approximated as a linear combination of the two basis images. We further extend this model to estimate the lighting condition of scene images under deviated sun positions, enabling virtual objects to be seamlessly integrated into images of the scene at any time. Our approach can be applied for online video process andrndeal with both cloudy and sun shine situations. Experiment results successfully verify the effectiveness of our approach.
机译:照明一致性对于混合现实的真实感渲染非常重要。但是,通常难以获得自然环境的照明条件。在本文中,我们提出了一种新颖的方法来评估静态室外场景的光照条件,而无需了解其几何形状,材质或纹理。在我们的方法中,我们通过学习一组在相同太阳位置下捕获的样本图像,分别分离了由于阳光和天光而造成的场景阴影效果。然后得出在阳光或天光下场景的固定照明图,以反映场景的几何形状,表面材质属性和阴影效果。这些地图,一个用于阳光,另一个用于天窗,因此被称为与指定的太阳位置有关的场景的基础图像。我们表明,在不同天气条件下同一场景的照明可以近似为两个基本图像的线性组合。我们进一步扩展了该模型,以估计在偏离太阳位置的情况下场景图像的照明条件,从而使虚拟对象可以随时无缝地集成到场景图像中。我们的方法可以用于在线视频处理以及多云和阳光明媚的情况下的交易。实验结果成功验证了我们方法的有效性。

著录项

  • 来源
    《The Visual Computer》 |2009年第7期|637-646|共10页
  • 作者单位

    State Key Lab of CAD&CG, Zhejiang University, Hangzhou,People's Republic of China;

    State Key Lab of CAD&CG, Zhejiang University, Hangzhou,People's Republic of China School of Computer Science & Technology, Shandong University, Jinan, People's Republic of China;

    State Key Lab of CAD&CG, Zhejiang University, Hangzhou,People's Republic of China;

    Sanei Co., Hiroshima, Japan;

    State Key Lab of CAD&CG, Zhejiang University, Hangzhou,People's Republic of China;

  • 收录信息 美国《科学引文索引》(SCI);美国《工程索引》(EI);
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类
  • 关键词

    light source recovery; outdoor scenes; augmented reality;

    机译:光源恢复;户外场景;增强现实;

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