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Multi-rate coupling of physical simulations for haptic interaction with deformable objects

机译:物理模拟的多速率耦合,用于与可变形对象进行触觉交互

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摘要

Real-time simulation of deformable objects involves many computational challenges to be solved, particularly in the context of haptic applications, where high update rates are necessary for obtaining a satisfying experience. The required performance can generally be achieved by introducing an intermediate layer responsible for the simulation of the small part of the surface being in contact with the fingers. In this paper, we present an algorithm controlling the run-time of the concurrent simulation threads. It uses information from previous simulation steps to estimate the time spent in the simulation operation considering also changes in the geometry of the intermediate layer. The introduction of such a local contact simulation introduces damping to the overall system. Its effect on the dynamics of the simulation system is experimentally analysed with an interaction test.
机译:变形对象的实时仿真涉及许多要解决的计算难题,特别是在触觉应用的情况下,在触觉应用中,为了获得令人满意的体验而需要较高的更新速率。通常可以通过引入一个中间层来实现所需的性能,该中间层负责模拟与手指接触的表面的一小部分。在本文中,我们提出了一种控制并发仿真线程运行时间的算法。它使用先前模拟步骤中的信息来估计在模拟操作中花费的时间,同时还要考虑中间层的几何形状的变化。这种局部接触仿真的引入将阻尼引入了整个系统。通过交互测试对它对仿真系统动力学的影响进行了实验分析。

著录项

  • 来源
    《The Visual Computer》 |2010年第8期|903-914|共12页
  • 作者单位

    Welfenlab-Computer Graphics Division, Institute of Man-Machine Communication, Leibniz Universitat Hannover,Hannover, Germany;

    Welfenlab-Computer Graphics Division, Institute of Man-Machine Communication, Leibniz Universitat Hannover,Hannover, Germany;

    Welfenlab-Computer Graphics Division, Institute of Man-Machine Communication, Leibniz Universitat Hannover,Hannover, Germany;

  • 收录信息 美国《科学引文索引》(SCI);美国《工程索引》(EI);
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类
  • 关键词

    virtual reality; multi-rate model; haptic rendering; physical simulation;

    机译:虚拟现实;多速率模型触觉渲染;物理模拟;

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