首页> 外文期刊>The Visual Computer >Tangible user interfaces for physically-based deformation: design principles and first prototype
【24h】

Tangible user interfaces for physically-based deformation: design principles and first prototype

机译:用于基于物理的变形的有形用户界面:设计原理和第一个原型

获取原文
获取原文并翻译 | 示例
           

摘要

We present design principles for conceiving tangible user interfaces for the interactive physically-based deformation of 3D models. Based on these design principles, we developed a first prototype using a passive tangible user interface that embodies the 3D model. By associating an arbitrary reference material with the user interface, we convert the displacements of the user interface into forces required by physically-based deformation models. These forces are then applied to the 3D model made out of any material via a physical deformation model. In this way, we compensate for the absence of direct haptic feedback, which allows us to use a force-driven physically-based deformation model. A user study on simple deformations of various metal beams shows that our prototype is usable for deformation with the user interface embodying the virtual beam. Our first results validate our design principles, plus they have a high educational value for mechanical engineering lectures.
机译:我们提出了用于为3D模型的基于物理的交互式变形构思有形用户界面的设计原则。基于这些设计原则,我们使用体现3D模型的被动有形用户界面开发了第一个原型。通过将任意参考材料与用户界面相关联,我们将用户界面的位移转换为基于物理的变形模型所需的力。然后,这些力会通过物理变形模型施加到由任何材料制成的3D模型上。通过这种方式,我们补偿了没有直接触觉反馈的情况,这使我们可以使用力驱动的基于物理的变形模型。对各种金属梁的简单变形的用户研究表明,我们的原型可用于带有虚拟梁的用户界面进行变形。我们的第一批结果证实了我们的设计原则,并且它们对机械工程讲座具有很高的教育价值。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号