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High-quality tree structures modelling using local convolution surface approximation

机译:使用局部卷积曲面逼近的高质量树结构建模

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摘要

In this paper, we propose a local convolution surface approximation approach for quickly modelling tree structures with pleasing visual effect. Using our proposed local convolution surface approximation, we present a tree modelling scheme to create the structure of a tree with a single high-quality quad-only mesh. Through combining the strengths of the convolution surfaces, subdivision surfaces and GPU, our tree modelling approach achieves high efficiency and good mesh quality. With our method, we first extract the line skeletons of given tree models by contracting the meshes with the Laplace operator. Then we approximate the original tree mesh with a convolution surface based on the extracted skeletons. Next, we tessellate the tree trunks represented by convolution surfaces into quad-only subdivision surfaces with good edge flow along the skeletal directions. We implement the most time-consuming subdivision and convolution approximation on the GPU with CUDA, and demonstrate applications of our proposed approach in branch editing and tree composition.
机译:在本文中,我们提出了一种局部卷积表面逼近方法,用于快速建模具有令人满意视觉效果的树结构。使用我们提出的局部卷积曲面近似,我们提出了一种树建模方案,以创建具有单个高质量四元网格的树结构。通过结合卷积曲面,细分曲面和GPU的优势,我们的树建模方法可实现高效率和良好的网格质量。使用我们的方法,我们首先通过使用Laplace运算符收缩网格来提取给定树模型的线骨架。然后,基于提取的骨骼,使用卷积表面来近似原始树网格。接下来,我们将以卷积表面表示的树干细分为仅四边形细分表面,沿骨骼方向具有良好的边缘流动。我们使用CUDA在GPU上实现了最耗时的细分和卷积近似,并演示了我们提出的方法在分支编辑和树组成中的应用。

著录项

  • 来源
    《The Visual Computer》 |2015年第1期|69-82|共14页
  • 作者单位

    Zhejiang Univ, State Key Lab CAD&CG, Hangzhou 310058, Zhejiang, Peoples R China|Shanghai Univ, Sch Commun & Informat Engn, Shanghai 200444, Peoples R China;

    Zhejiang Univ, State Key Lab CAD&CG, Hangzhou 310058, Zhejiang, Peoples R China;

    Bournemouth Univ, Natl Ctr Comp Animat, Bournemouth, Dorset, England;

  • 收录信息 美国《科学引文索引》(SCI);美国《工程索引》(EI);
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类
  • 关键词

    Tree modelling; Convolution surfaces; CUDA; Subdivision surfaces; Quadrilateral meshes;

    机译:树木建模;卷积曲面;CUDA;细分曲面;四边形网格;

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