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Marbling-based creative modelling

机译:基于大理石纹的创意建模

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Most mathematical marbling simulations generate patterns for texture mapping and surface decoration. We explore the application of three-dimensional deformations inspired by mathematical marbling as a suite of tools to enable creative shape design. Our tools are expressed as analytical functions of space and are volume-preserving vector fields, meaning that the modelling process preserves volumes and avoids self-intersections. Complicated deformations are easily combined to create complex objects from simple ones. To achieve smooth and high-quality shapes, we also present a mesh refinement and simplification algorithm adapted to our deformations. We show a number of examples of shapes created with our technique in order to demonstrate its power and expressiveness.
机译:大多数数学大理石花纹模拟会生成用于纹理映射和表面装饰的图案。我们探索了受数学大理石纹启发的三维变形的应用,将其作为实现创意形状设计的工具套件。我们的工具表示为空间的解析函数,并且是保留体积的矢量场,这意味着建模过程可以保留体积并避免自相交。复杂的变形易于组合,从简单的物体创建复杂的物体。为了获得平滑和高质量的形状,我们还提出了适合于我们的变形的网格细化和简化算法。我们展示了许多使用我们的技术创建的形状的示例,以展示其功能和表现力。

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