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Designed emotions: challenges and potential methodologies for improving multisensory cues to enhance user engagement in immersive systems

机译:设计情感:改善多感官提示以增强用户在沉浸式系统中的参与度的挑战和潜在方法

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摘要

In this article, we report on challenges and potential methodologies to support the design and validation of multisensory techniques. Such techniques can be used for enhancing engagement in immersive systems. Yet, designing effective techniques requires careful analysis of the effect of different cues on user engagement. The level of engagement spans the general level of presence in an environment, as well as the specific emotional response to a set trigger. Yet, measuring and analyzing the actual effect of cues is hard as it spans numerous interconnected issues. In this article, we identify the different challenges and potential validation methodologies that affect the analysis of multisensory cues on user engagement. In doing so, we provide an overview of issues and potential validation directions as an entry point for further research. The various challenges are supported by lessons learned from a pilot study, which focused on reflecting the initial validation methodology by analyzing the effect of different stimuli on user engagement.
机译:在本文中,我们报告了支持多感官技术设计和验证的挑战和潜在方法。此类技术可用于增强沉浸式系统的参与度。然而,设计有效的技术需要仔细分析不同提示对用户参与的影响。参与水平涵盖环境中的一般存在水平,以及对设定触发因素的特定情感反应。然而,衡量和分析线索的实际效果非常困难,因为它涉及许多相互关联的问题。在本文中,我们确定了影响用户参与多感官线索分析的不同挑战和潜在的验证方法。在此过程中,我们提供了问题概述和潜在的验证方向,作为进一步研究的切入点。从一项试点研究中汲取的教训为各种挑战提供了支持,这些经验着重于通过分析不同刺激对用户参与的影响来反映初始验证方法。

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