首页> 外文期刊>The Visual Computer >Generating various composite human faces from real 3D facial images
【24h】

Generating various composite human faces from real 3D facial images

机译:从真实的3D面部图像生成各种合成人脸

获取原文
获取原文并翻译 | 示例

摘要

Generating large human crowds of distinguishable individuals is one of the challenges in the gaming industry. When the scene contains many characters, it becomes impracticable to create all the individual characters manually. However, the requirement for the different appearances of individuals in a crowd, namely their faces, is now in greater demand. Therefore, this paper describes our solution to the automatic generation of human faces that are created as a composite of facial parts of 3D scans of real human faces. However, the user has the possibility to further adjust the composite by designing replacements, leading to a desired appearance. The final composite can be exported and attached to a given avatar. To evaluate the usability of our solution, we performed two case studies. The conducted perception study performed with 104 participants aimed to confirm the decreasing human ability to recognize morphologically modified faces. The morphological study focused on the quantification of the extent of facial modifications. Both studies were performed by domain experts from psychology and anthropology.
机译:产生大量可区分的个人人群是游戏行业的挑战之一。当场景包含许多角色时,手动创建所有单个角色变得不可行。但是,现在越来越需要人群中的个体的不同外观,即他们的脸。因此,本文介绍了自动生成人脸的解决方案,该解决方案是对真实人脸的3D扫描的面部部分的合成。但是,使用者有可能通过设计替代品来进一步调整复合材料,从而获得所需的外观。最终的合成可以导出并附加到给定的化身。为了评估我们解决方案的可用性,我们进行了两个案例研究。对104位参与者进行的感知研究旨在确认人类识别形态学改变的面孔的能力正在下降。形态学研究集中于面部修饰程度的量化。两项研究均由来自心理学和人类学的领域专家进行。

著录项

  • 来源
    《The Visual Computer》 |2017年第4期|443-458|共16页
  • 作者单位

    Masaryk Univ, Dept Comp Graph & Design, Bot 68a, Brno 60200, Czech Republic;

    Masaryk Univ, Dept Anthropol, Fac Sci, Biol Anthropol Unit, Brno, Czech Republic|Masaryk Univ, Dept Anthropol, Fac Sci, Lab Forens Anthropol & Morphol, Brno, Czech Republic;

    Masaryk Univ, Dept Psychol, Fac Arts, Brno, Czech Republic;

    Masaryk Univ, Dept Comp Graph & Design, Bot 68a, Brno 60200, Czech Republic;

    Masaryk Univ, Dept Anthropol, Fac Sci, Brno, Czech Republic;

    Masaryk Univ, Dept Comp Graph & Design, Bot 68a, Brno 60200, Czech Republic;

    Masaryk Univ, Dept Comp Graph & Design, Bot 68a, Brno 60200, Czech Republic;

  • 收录信息 美国《科学引文索引》(SCI);美国《工程索引》(EI);
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类
  • 关键词

    Facial composite; 3D face model; Face perception; Crowd simulation; Morphological modification;

    机译:面部合成;3D面部模型;面部感知;人群模拟;形态修饰;

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号