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Carve in, carve out: a bimodal carving through voxelization and functional partitioning

机译:切入,切出:通过体素化和功能分区的双峰雕刻

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We propose in this paper a novel technique for pattern-guided carving on an orientable 2-manifold surface. Its novelty lies in processing the surface in voxel space using certain theories and deductions of digital geometry. The carving pipeline designed by us is bimodal in nature, as it can generate both ‘negative’ and ‘positive’ carvings by carve in and carve out alongside the specified pattern. The 2D pattern is easily mapped to the 3D surface, as we consider the thinnest voxelized model. We perform functional partition of the voxelized surface and use a local optimization with these components in order to achieve a realistic carving. Necessary theoretical foundations, implementation details, and experimental results have been furnished to adjudge the merit of the proposed technique.
机译:我们在本文中提出了一种在可定向的2流形表面上进行图案引导雕刻的新技术。它的新颖之处在于使用某些理论和数字几何的推论来处理体素空间中的表面。我们设计的雕刻管道本质上是双峰的,因为它可以通过沿着指定图案进行切入和切出来生成“负”和“正”雕刻。由于我们考虑了最薄的体素化模型,因此2D模式很容易映射到3D表面。我们对体素化的表面进行功能划分,并对这些组件使用局部优化,以实现逼真的雕刻。提供了必要的理论基础,实现细节和实验结果,以判断所提出技术的优点。

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