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Battling with reality

机译:与现实搏斗

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Augmented-reality displays - that enhance a user's view of the world with useful information on everything from an assailant's body temperature to the velocity of an incoming missile - have been a staple of science fiction movies for decades. But thanks to recent technological advances and reductions in * cost driven by an emerging consumer market, the capabilities of augmented reality (AR) and virtual reality (VR) technology are increasingly catching up with the Hollywood vision. And in the world of defence, where an uncertain world is driving a host of complex operational and training requirements, VR and AR tools are becoming increasingly useful and important. Virtual reality technology has actually been used by the defence industry as a training tool for some time. Indeed, back in 1980 the US Army enlisted experts from gaming firm Atari to develop a training system for its Bradley fighting vehicle based on the firm's vintage Battlezone shoot-em-up.
机译:增强现实显示-借助从袭击者的体温到来袭导弹的速度等所有方面的有用信息来增强用户对世界的了解-数十年来一直是科幻电影的主要内容。但是,由于新兴的消费者市场推动了近来的技术进步和成本降低,因此增强现实(AR)和虚拟现实(VR)技术的功能正日益赶上好莱坞的愿景。在国防世界中,动荡的世界驱动着许多复杂的操作和培训要求,虚拟现实和增强现实工具变得越来越有用和重要。实际上,国防工业已将虚拟现实技术用作一种培训工具已有一段时间了。的确,早在1980年,美国陆军就邀请了博彩公司Atari的专家为其公司的老式战地射击游戏开发Bradley战车的训练系统。

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  • 来源
    《The Engineer》 |2014年第7855期|28-30|共3页
  • 作者

    Jon Excell;

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  • 正文语种 eng
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