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A review of research and innovation in garment sizing, prototyping and fitting

机译:服装尺码,原型制作和合身的研究与创新综述

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Achieving well fitting garments matters to consumers and, therefore, to product development teams, garment manufacturers and fashion retailers when creating clothing that fits and functions both for individuals and for a retailer's target populations. New tools and software for body scanning and product development enhance the ways that sizing and fitting can be addressed; they provide improved methods for classifying and analysing the human body and new ways of garment prototyping through virtual product development Recent technological developments place a growing demand on product development teams to reconsider their approach to prototyping, sizing and fitting. Significant, related changes are also being made in the fashion retail environment, including innovations in virtual fit to enable consumers to engage with fit online. For best effect in the short term, such advances need to relate well to existing manufacturing practices and to the methods that have, over many years, become embedded by practitioners into the processes involved in clothing product development and those used for establishing garment fit. The high rate of technological advance, however, places an urgent need on practitioners to change; established principles of pattern theory need to be recognised explicitly and followed consistently, otherwise, new techniques for developing and assessing products will not be able to be fully exploited. Practitioners will be pressed to adopt more data-rational approaches to product development, including adopting engineering principles into the practice of clothing product development. For example, comparisons made between the traditional two-dimensional garment pattern and the three-dimensional environment accessible through 3-D body scanning technology, provide both the stimulus and the data required to support a re-examination of how the measurements required for clothing product development should be defined. This should be coupled with a more explicit recognition of ease as a factor requiring quantification within clothing engineering. New methods of categorising the body in terms of its form also allow recognition of the restrictions of proportional theories in pattern construction; they afford promising opportunities for advancing the practices of sizing and fitting in clothing product development.
机译:制造出适合个人和零售商目标人群穿着和功能的服装时,获得合适的服装对消费者至关重要,因此对产品开发团队,服装制造商和时装零售商也至关重要。用于人体扫描和产品开发的新工具和软件增强了解决尺寸和装配问题的方式;他们提供了改进的方法来通过虚拟产品开发对人体进行分类和分析,并提供了新的服装原型制作方法。最近的技术发展对产品开发团队提出了越来越高的要求,以重新考虑他们的原型制作,尺寸确定和试穿方法。时尚零售环境也正在发生重大而相关的变化,包括虚拟合身的创新,使消费者能够在线进行合身。为了在短期内取得最佳效果,这种进步需要与现有的生产实践以及多年来已被从业人员嵌入到服装产品开发过程以及用于建立服装合身性的过程中的方法紧密相关。但是,技术的高速发展迫切需要从业人员进行变革。模式理论的既定原理需要得到明确承认并始终如一地遵循,否则,将无法充分利用用于开发和评估产品的新技术。从业人员将被迫采取更多数据合理的方法进行产品开发,包括将工程原理纳入服装产品开发实践中。例如,对传统的二维服装图案和可通过3-D人体扫描技术访问的三维环境进行比较,可以提供刺激和数据,以支持对服装产品所需的测量方法进行重新检验发展应该被定义。这应该与对易用性的更明确的认识相结合,这是需要在服装工程中进行量化的一个因素。将身体按照其形式进行分类的新方法还可以认识到模式构造中比例理论的局限性。他们为改善服装产品开发的尺码和试穿实践提供了有希望的机会。

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