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Personal learning Environments based on Web 2.0 services in higher education

机译:基于Web 2.0服务的高等教育个人学习环境

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The emergence of Web 2.0 has not only changed the available Web technologies, but also the way people communicate and relate to one another; technology is continuously impacting society and the behaviour of individuals. The growing ubiquity of Web access, and the variety of devices that allow us to interact with it, have made it possible for learners to choose the tools and services that better adapt to their needs, providing a means of personalizing the learning experience. In this paper, we report the results of research on learner-created Personal Learning Environments (PLEs) based on Web 2.0 services, in the context of higher education, as both a means of transforming learning and teaching processes, and as preparation for the learners' future professional lives in a dynamic environment with a heavy digital and technological influence. The methodology used was Design-Based Research, by carrying out an intervention in practice settings in a subject at higher education level; this intervention and its successive iterations allowed for a continuous process of data collection and analysis, which was in turn used to modify and create new interventions. The original pilot test and successive iterations ran from 2009 to 2012, with a second round of data collection carried out between 2014 and 2016. The analysis of the data provided evidence of PLEs as tools for learning and acquiring skills, strengthening social interactions, and improvement in the organization and management of content and learning resources; it also helped identify obstacles and barriers, and possible solutions. The main outcome of this research is presented as a set of guidelines for using PLEs as tools for supporting formal learning, either by teachers or by the learners themselves.
机译:Web 2.0的出现不仅改变了可用的Web技术,而且改变了人们之间交流和联系的方式。技术不断影响着社会和个人行为。 Web访问的无处不在以及允许我们与之交互的各种设备,使学习者可以选择更适合其需求的工具和服务,从而提供个性化学习体验的方法。在本文中,我们报告了在高等教育中基于Web 2.0服务的由学习者创建的个人学习环境(PLEs)的研究结果,这既是转变学习和教学过程的一种手段,也是为学习者做准备的方法未来的专业人员将生活在充满数字和技术影响的动态环境中。所采用的方法是基于设计的研究,方法是对高等教育水平较高的学科的实践环境进行干预;这种干预及其连续的迭代使得数据收集和分析的过程得以连续进行,而该过程又被用来修改和创建新的干预措施。最初的试点测试和后续迭代从2009年到2012年进行,2014年至2016年进行了第二轮数据收集。数据分析提供了PLE作为学习和掌握技能,加强社交互动和改善的工具的证据。内容和学习资源的组织和管理;它还有助于确定障碍和障碍以及可能的解决方案。这项研究的主要成果是作为一套指导原则,介绍了使用PLE作为支持正规学习的工具的方法,无论是教师还是学习者自己。

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