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Giles’s Game and the Proof Theory of Łukasiewicz Logic

机译:吉尔斯的博弈与Łukasiewicz逻辑的证明理论

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In the 1970s, Robin Giles introduced a game combining Lorenzen-style dialogue rules with a simple scheme for betting on the truth of atomic statements, and showed that the existence of winning strategies for the game corresponds to the validity of formulas in Łukasiewicz logic. In this paper, it is shown that ‘disjunctive strategies’ for Giles’s game, combining ordinary strategies for all instances of the game played on the same formula, may be interpreted as derivations in a corresponding proof system. In particular, such strategies mirror derivations in a hypersequent calculus developed in recent work on the proof theory of Łukasiewicz logic. Keywords dialogue games - Łukasiewicz logic - many-valued logics - hypersequents Presented by Daniele Mundici
机译:在1970年代,罗宾·吉尔斯(Robin Giles)推出了一款结合了洛伦岑式对话规则和一种简单的下注原子陈述真相的方案的游戏,并表明该游戏的获胜策略的存在与strategiesukasiewicz逻辑中公式的有效性相对应。本文显示,Giles游戏的“析取策略”结合了按相同公式进行的所有游戏实例的常规策略,可以解释为相应证明系统的派生。尤其是,这种策略反映了最近关于Łukasiewicz逻辑证明理论的工作中发展的超继演算的推导。对话游戏-Łukasiewicz逻辑-多值逻辑-hypersequents提出者Daniele Mundici

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