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Immersion's evolution launches the age of hyper-NA lithography

机译:Immersion的发展开启了超NA光刻技术的时代

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Immersion arrived on the lithography roadmap shortly after the first immersion images became available in the fall of 2003. In addition to enabling a > 50% increase in depth of focus (DOF) over dry lithography, immersion also offers increased critical dimension (CD) control, as well as the potential for mask and process simplification because of the larger DOF budget. With polarized illumination, the resolution limit for 0.93NA immersion systems has been extended to the 55nm half-pitch and, besides enlarged DOF, the water between the lens and the wafer enables the jump to lens designs having an NA > 1.
机译:在2003年秋季获得第一张沉浸图像后不久,沉浸就进入了光刻路线图。除了使干法光刻的景深(DOF)增长> 50%之外,沉浸还提供了更大的临界尺寸(CD)控制,以及由于自由度预算较大而可能简化掩膜和工艺的可能性。借助偏振照明,0.93NA浸入式系统的分辨率极限已扩展到55nm半间距,并且除了扩大了自由度之外,透镜和晶片之间的水还使NA> 1的透镜设计成为可能。

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