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CEViNEdit: improving the process of creating cognitively effective graphical editors with GMF

机译:cevinedit:提高使用GMF创建认知有效的图形编辑器的过程

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The rise of domain-specific (Visual) languages and the inherent complexity of developing graphical editors for these languages have led to the emergence of proposals that provide support for this task. Most of these proposals are principally based on EMF and GMF, which effectively help to simplify and increase the level of automation of the development process of the editors, but it is important to recall that these proposals have some important disadvantages, mainly related to the learning curve of these technologies, poor documentation or the complexity of providing all the customisation possibilities to the user. In addition, in the process of developing a domain-specific language, issues related to graphical conventions have historically been undervalued, while most of the effort has been focused on semantic aspects. In fact, definitions of the concrete (visual) syntax of modelling languages in Software Engineering are usually based on common sense, intuition, the reuse of existing notations or emulation of common practices. In order to alleviate the inherent complexity of the EMF/GMF approach for the development of graphical editors and to support the evaluation of the quality of visual notations of modelling languages, this article presents CEViNEdit, an intuitive tool that simultaneously supports the semi-automatic generation of graphical editors and the assessment of the cognitive effectiveness of the visual notation implemented by the editor.
机译:用于这些语言的域特定(视觉)语言的兴起以及开发图形编辑器的固有复杂性导致了为这项任务提供支持的建议的出现。这些提案中的大多数主要基于EMF和GMF,有效有助于简化和增加编辑发展过程的自动化水平,但重要的是要记得这些提案具有一些重要的缺点,主要与学习有关这些技术的曲线,文档差或向用户提供所有定制可能性的复杂性。此外,在开发特定于域的语言的过程中,与图形公约有关的问题历史上被低估了,而大多数努力一直专注于语义方面。实际上,软件工程中的模型语言的具体(视觉)语法的定义通常基于常识,直觉,重用现有符号或常见实践的仿真。为了缓解EMF / GMF方法的固有复杂性,以支持图形编辑的发展,并支持评估建模语言的视觉符号的质量,这篇文章介绍了Cevinedit,这是一个同时支持半自动生成的直观工具图形编辑器与编辑实施视觉符号的认知效果评估。

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