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Artificial Intelligence & Games: Should Computational Psychology be Revalued?

机译:人工智能与游戏:计算心理学应该重估吗?

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摘要

The aims of this paper are threefold: To show that game-playing (GP), the discipline of Artificial Intelligence (AI) concerned with the development of automated game players, has a strong epistemological relevance within both AI and the vast area of cognitive sciences. In this context games can be seen as a way of securely reducing (segmenting) real-world complexity, thus creating the laboratory environment necessary for testing the diverse types and facets of intelligence produced by computer models. This paper aims to promote the belief that games represent an excellent tool for the project of computational psychology (CP).  To underline how, despite this, GP has mainly adopted an engineering-inspired methodology and in doing so has distorted the framework of cognitive functionalism. Many successes (i.e. chess, checkers) have been achieved refusing human-like reasoning. The AI has appeared to work well despite ignoring an intrinsic motivation, that of creating an explanatory link between machines and mind.  To assert that substantial improvements in GP may be obtained in the future only by renewed interest in human-inspired models of reasoning and in other cognitive studies. In fact, if we increase the complexity of games (from NP-Completeness to AI-Completeness) in order to reproduce real-life problems, computer science techniques enter an impasse. Many of AI’s recent GP experiences can be shown to validate this.  The lack of consistent philosophical foundations for cognitive AI and the minimal philosophical commitment of AI investigation are two of the major reasons that play an important role in explaining why CP has been overlooked.
机译:本文的目的是三方面的:为了证明与自动游戏机开发相关的人工智能(AI)学科游戏(GP)在AI和认知科学的广泛领域都具有强烈的认识论意义。 。在这种情况下,游戏可以被视为一种安全地降低(细分)现实世界复杂性的方法,从而为测试计算机模型产生的各种智能类型和方面创造了必要的实验室环境。本文旨在促进人们相信游戏是计算心理学(CP)项目的绝佳工具。为了强调尽管如此,GP还是主要采用了工程学启发的方法,从而扭曲了认知功能主义的框架。拒绝类似人的推理,已经取得了许多成功(例如国际象棋,西洋跳棋)。尽管忽略了内在动机,即在机器与思维之间建立解释性联系,但AI似乎运行良好。断言,只有通过重新激发对人类启发的推理模型和其他认知研究的兴趣,GP才能获得重大改进。实际上,如果我们为了重现现实生活中的问题而增加了游戏的复杂性(从NP完全性到AI完全性),计算机科学技术就会陷入僵局。可以证明AI最近在GP上的许多经验可以证明这一点。认知AI缺乏统一的哲学基础以及AI研究的最小哲学承诺是在解释为何忽略CP方面起重要作用的两个主要原因。

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  • 来源
    《Topoi》 |2005年第2期|229-242|共14页
  • 作者

    Marco Ernandes;

  • 作者单位

    AI Group Dipartimento di Ingegneria dell’Informazione, Università degli Studi di Siena, Via Roma, 56, 53100 Siena, Italy;

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  • 正文语种 eng
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  • 入库时间 2022-08-18 01:31:59

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