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Spatial activity-based modeling for pedestrian crowd simulation

机译:基于空间活动的行人模拟模型

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This paper proposes a spatial activity-based modeling approach and applies it to pedestrian crowd behavior simulations. Compared to conventional pedestrian crowd models where pedestrians make movement decisions in a time-based manner, the spatial activity-based pedestrian crowd model allows a pedestrian to make decisions only when needed, that is, when there is significant change in the pedestrian's spatial position, as defined by a threshold called 'space resolution'. To demonstrate the spatial activity-based modeling, we develop an activity-based model for pedestrian crowd simulation in a two-dimensional environment and compare it with a conventional time-based simulation model. Experiment results show that the spatial activity-based model can lead to more efficient simulations when simulating heterogeneous pedestrian crowds.
机译:本文提出了一种基于空间活动的建模方法,并将其应用于行人人群行为模拟。与行人以时间为基础做出运动决策的传统行人模型相比,基于空间活动的行人模型允许行人仅在需要时(即行人的空间位置发生重大变化时)做出决策,由称为“空间分辨率”的阈值定义。为了演示基于空间活动的建模,我们针对二维环境中的行人人群仿真开发了基于活动的模型,并将其与常规的基于时间的仿真模型进行了比较。实验结果表明,基于空间活动的模型在模拟异类行人人群时可以产生更有效的模拟。

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