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Understanding Complex Systems Through Mental Models and Shared Experiences: A Case Study

机译:通过心理模型和共享体验了解复杂系统:一个案例研究

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摘要

Background. Our world today is made up of complex, socio-technical systems like large infrastructure systems, global logistic chains and information networks. Simulation games represent one way to enable participation and governance of such systems. Aim. The current study explores the development of mental models and shared experiences of professionals and students through a simulation game. Method. The simulation game SIMPORT-MV2 focused on the development of a new port area in the Port of Rotterdam, The Netherlands. Insights in the perceived development of mental models were measured through questionnaires and through observations in the debriefing. Likewise, observations in the debriefing were obtained for measurements of shared experiences. Resuits. Results showed that participants perceived positive learning on their declarative, procedural and strategic knowledge (mental model) about the port project. A significant difference was found for both the overall perceived knowledge and the strategic knowledge between students and professionals. Furthermore, qualitative findings showed that players are enabled to probe designs of, to gain insights into, and to develop an understanding of complex systems in a safe environment through shared experiences. Conclusions. This study shows that it is possible to design a simulation game that represents such a complex socio-technical system based on a layered approach of agent, network and system behavior.
机译:背景。我们今天的世界是由大型基础设施系统,全球物流链和信息网络等的复杂,社会技术系统组成。模拟游戏代表了能够实现此类系统的参与和治理的一种方法。目标。目前的研究探讨了精神模型的发展,通过模拟游戏开展专业人士和学生的经验。方法。 Simport-MV2的仿真游戏专注于荷兰鹿特丹港口的开发。通过调查问卷和汇报的观察来衡量了心理模型的感知发展的见解。同样地,获得了汇报中的观察,用于测量共享经验。住部伍。结果表明,参与者对港口项目的宣言,程序和战略知识(心理模型)感知积极学习。对学生和专业人士之间的总体感知知识和战略知识进行了显着差异。此外,定性结果表明,玩家能够通过共同的经验来探测探测设计,并在安全环境中制定对复杂系统的理解。结论。本研究表明,可以设计一种基于代理,网络和系统行为的分层方法的复杂社会技术系统的模拟游戏。

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