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Understanding Integrated Environmental Assessment in a Multi-Stakeholder Negotiation via Role-Play

机译:通过角色扮演了解多利益相关者谈判中的综合环境评估

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This article explains how a role-play game (RPG) can allow participants to get insights on the dynamics of incorporating scientific advice into adversarial policymaking. A RPG called GROUND-LEVEL OZONE (GLO) simulates a multi-stakeholder negotiation based on the recommendations of an integrated environmental assessment (IEA) for urban air quality management. Structured debriefing of the RPG used questionnaire survey of participants' perceptions of IEA usefulness as well as participants' feedback about the use of the IEA and performance of the facilitators during negotiations. By linking those perceptional and behavioral patterns to the negotiated outcomes, the debriefing drew much broader insights on the importance of upstream engagement for enhanced legitimacy of the IEA and constructive roles of a facilitator in a multi-stakeholder negotiation. This article also critically reviews the debriefing method and suggests a new design of more sophisticated debriefing method and a new RPG for more effective learning of the dynamics of the use of IEA in a multi-stakeholder negotiation in the future.
机译:本文介绍了角色播放游戏(RPG)如何让参与者能够了解将科学建议纳入对抗性决策的动态。 RPG称为地面臭氧(GLO)根据城市空气质量管理的综合环境评估(IEA)的建议模拟了多利益相关方协商。 RPG的结构化汇报使用了对参与者对IEA有用性的看法的调查问卷调查以及参与者关于在谈判期间使用IEA和促进者的履行的反馈。通过将这些丑闻和行为模式与谈判成果联系起来,汇报提高了对上游参与的重要性更广泛,以加强IEA的加强合法性和促进者在多利益攸关方谈判中的建设作用的重要性。本文还批评汇报方法,并提出了一种更复杂的汇报方法的新设计和新的RPG,以便在未来在多利益相关者谈判中更有效地了解IEA使用的动态。

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