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Quantifying Spatial and Angular Resolution of Light-Field 3-D Displays

机译:量化光场3-D显示器的空间和角度分辨率

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摘要

Light-field 3-D displays are expected to play an important role as terminal devices, visualizing 3-D objects apparently floating in the air, or letting viewers see through a window with a scene behind it. Currently, there are neither methods nor practical tools to quantify light-field display's effective resolution or the perceived quality of the presented imagery. Most 3-D displays are simply characterized by the total number of pixels or light rays; however, this number does not properly characterize the distribution of the emitted light rays, or the level of detail that the display can visualize properly. This paper presents methods to measure the spatial (i.e., 2-D equivalent) and angular (i.e., directional) resolution of a given light-field display. The frequency-domain analysis of recorded test patterns gives the spatial resolution limit of the display under test, while angular resolution is determined by the display's ability to pass through patterns of uniform angle-dependent patterns. It also presents a subjective experiment to corroborate the objectively measured spatial resolution.
机译:预计光场3-D显示器将作为终端设备发挥重要作用,可视化显然漂浮在空中的3-D物体,或者让观看者透过窗户看到背后的景象。当前,既没有方法也没有实用的工具来量化光场显示器的有效分辨率或所呈现图像的感知质量。大多数3-D显示器的特征仅在于像素或光线的总数。但是,该数字不能正确表征发射光线的分布或显示器可以正确可视化的细节级别。本文提出了测量给定光场显示器的空间(即2D等效)和角(即方向)分辨率的方法。记录的测试图案的频域分析给出了被测显示器的空间分辨率极限,而角分辨率则取决于显示器通过与角度相关的均匀图案的能力。它还提出了一个主观实验,以证实客观测量的空间分辨率。

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