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Coordinating mobile agents in interaction spaces

机译:在交互空间中协调移动代理

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We present a kernel coordination language for mobile agent systems that considers as first-class citizens both the agents and the channels they use to interact with each other. Channels implement distributed, asynchronous communications with FIFO ordering and multicast routing. Features related to mobility include agent migration as well as remote cloning. Most importantly, a virtual form of channel mobility inspired by the π-calculus is also supported. This expressive feature allows mobile agents to adapt dynamically to their changing environment. The language semantics, presented formally, is based on a geometrical model named the Interaction Spaces. This provides an intuitive interpretation of the agent features and capabilities in terms of combined spatial projections and transformations. Through spatial composition, we show that standard labeled transition systems and bisimulation-based semantics may be defined above the geometry, enabling reasoning and formal verification. Finally, we describe prototype implementations of the proposed model and language.
机译:我们提出了一种用于移动代理系统的内核协调语言,该语言将一流的公民以及他们用于相互交互的渠道都视为一流公民。通道通过FIFO排序和多播路由实现分布式异步通信。与移动性相关的功能包括代理迁移以及远程克隆。最重要的是,还支持受π演算启发的虚拟形式的信道移动性。此表达功能使移动代理可以动态适应其不断变化的环境。正式表示的语言语义是基于称为交互空间的几何模型的。通过组合的空间投影和变换,可以直观地解释代理的特征和功能。通过空间合成,我们表明可以在几何上方定义标准的标记过渡系统和基于双仿真的语义,从而可以进行推理和形式验证。最后,我们描述了所提出的模型和语言的原型实现。

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