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Reconciling run-time evolution and resource-constrained embedded systems through a component-based development framework

机译:通过基于组件的开发框架协调运行时进化和资源受限的嵌入式系统

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摘要

This paper deals with the evolution of embedded systems software at run-time. To accomplish such software evolution activities in resource-constrained embedded systems, we propose a component-based, execution time evolution infrastructure, that reconciles richness of evolution alternatives and performance requirements. The proposition is based on fine-grained optimization of embedded components, and on off-site component reifica-tions called mirrors, which are representations of components that allow us to treat evolution concerns remotely and hence to reduce the memory footprint. An evaluation on a real-world evolution scenario shows the efficiency and relevance of our approach.
机译:本文讨论了嵌入式系统软件在运行时的发展。为了在资源受限的嵌入式系统中完成此类软件演化活动,我们提出了一种基于组件的执行时间演化基础结构,该基础结构协调了多种演化选择和性能要求。该提议基于嵌入式组件的细粒度优化,以及基于称为镜像的异地组件更新,这些镜像是组件的表示形式,这些组件使我们能够远程处理演进问题,从而减少内存占用。对现实世界演化场景的评估显示了我们方法的效率和相关性。

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