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Force strategies for on-line obstacle avoidance for redundant manipulators

机译:冗余策略的在线避障策略

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The paper deals with on-line obstacle avoidance in an unstructured environment based on the force strategy. The obstacle avoidance is considered as a control problem. We discuss three approaches regarding the sensors used to detect the obstacles. First we investigate how obstacles can be avoided without using any sensors to detect them. To solve the problem we make use of a very basic principle: an action causes a reaction. For backdrivable manipulators we propose a controller which ensures stiff behaviour in the task space and compliant behaviour in the null space. Using such control the tracking capabilities in the task space can be preserved and the redundant degrees of freedom are used to avoid the obstacle after the collision. The tactile sensors are proposed to be used as the alternative for stiff systems. A tactile sensor detects an obstacle and the controller generates the avoiding motion. Last, we present a virtual forces approach which can be applied to the systems with proximity sensors. The objective is to assign each point on the body of the manipulator, which is close to the obstacle force component in a direction that is away from the obstacle. The proposed formulation avoids the problem of singular configurations and is very suitable when many obstacles are present in the neighbourhood of the manipulator. The computational efficiency of the proposed algorithms allows real-time application in a unstructured or time-varying environment. The efficiency of the proposed control algorithms is illustrated by simulations of highly redundant planar manipulators and by experiments on a four link planar manipulator.
机译:本文基于力策略研究了在非结构化环境中的在线避障。避障被认为是控制问题。我们讨论了有关用于检测障碍物的传感器的三种方法。首先,我们研究如何在不使用任何传感器检测障碍的情况下如何避免障碍。为了解决这个问题,我们使用了一个非常基本的原则:一个动作引起一个反应。对于可反向驱动的机械手,我们提出了一种控制器,该控制器可确保任务空间中的刚性行为和零空间中的顺应性行为。使用这种控制,可以保留任务空间中的跟踪能力,并使用多余的自由度来避免碰撞后的障碍物。提出将触觉传感器用作刚性系统的替代方案。触觉传感器检测到障碍物,并且控制器生成躲避动作。最后,我们提出一种虚拟力方法,该方法可以应用于带有接近传感器的系统。目的是在操纵器的主体上分配每个点,该点在远离障碍物的方向上靠近障碍物力分量。所提出的公式避免了奇异配置的问题,并且当机械手附近存在许多障碍时非常适合。所提出算法的计算效率允许在非结构化或时变环境中的实时应用。通过对高冗余平面操纵器的仿真和在四连杆平面操纵器上的实验来说明所提出的控制算法的效率。

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