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Design and control of a haptic interactive motion simulator for virtual entertainment systems

机译:虚拟娱乐系统的触觉交互运动模拟器的设计和控制

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摘要

In this paper, an interactive virtual reality motion simulator is designed and analyzed. The main components of the system include a bilateral control interface, networking, a virtual environment, and a motion simulator. The virtual reality entertainment system uses a virtual environment that enables the operator to feel the actual feedback through a haptic interface as well as the distorted motion from the virtual environment just as s/he would in the real environment. The control scheme for the simulator uses the change in velocity and acceleration that the operator imposes on the joystick, the environmental changes imposed on the motion simulator, and the haptic feedback to the operator to maneuver the simulator in the real environment. The stability of the closed-loop system is analyzed based on the Nyquist stability criteria. It is shown that the proposed design for the simulator system works well and the theoretical findings are validated experimentally.
机译:本文设计并分析了一种交互式虚拟现实运动模拟器。该系统的主要组件包括双边控制界面,网络,虚拟环境和运动模拟器。虚拟现实娱乐系统使用虚拟环境,使操作员可以通过触觉界面感受到真实的反馈,以及虚拟环境中的扭曲运动,就像他/他在真实环境中一样。模拟器的控制方案使用操作员施加在操纵杆上的速度和加速度的变化,施加在运动模拟器上的环境变化以及对操作员的触觉反馈,以在实际环境中操纵模拟器。基于Nyquist稳定性标准分析闭环系统的稳定性。结果表明,所提出的模拟器系统设计效果很好,并且理论验证了实验结果。

著录项

  • 来源
    《Robotica》 |2010年第1期|47-56|共10页
  • 作者单位

    Mechanical Engineering Department, The Petroleum Institute, Abu Dhabi, P.O. Box 2533, UAE;

    Department of Mechanical Engineering, Tatung University, 40 Chung-Shan North Road, 3rd Sector, Taipei, Taiwan 10451;

    Department of Mechanical Engineering, Tatung University, 40 Chung-Shan North Road, 3rd Sector, Taipei, Taiwan 10451;

  • 收录信息 美国《科学引文索引》(SCI);美国《工程索引》(EI);
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类
  • 关键词

    active joystick; motion simulator system; virtual entertainment system;

    机译:主动操纵杆;运动模拟器系统;虚拟娱乐系统;

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