In the last column, the differences between the two most popularly used rendering intents were described; relative colorimetric and perceptual. Also demonstrated was the procedure, which allows you to proof your image: to view it as the printer sees it and not as it appears on the monitor. Now it finally is time to print the image. Because there are significant differences between printing in the two most popular operating systems, this issue will describe printing with Windows~R. In the next issue, the process will be repeated for the Mac~R operating system.
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