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Simulating Philosophy: Interpreting Video Games as Executable Thought Experiments

机译:模拟哲学:将电子游戏解释为可执行的思想实验

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摘要

This essay proposes an alternative way of studying video games: as thought experiments akin to the narrative thought experiments that are frequently used in philosophy. This perspective incorporates insights from the narratological and ludological perspectives in game studies and highlights the philosophical significance of games. Video game thought experiments are similar to narrative thought experiments in many respects and can perform the same functions. They also have distinctive advantages over narrative thought experiments, as they situate counterfactuals in more complex, developed contexts and present them to players who are participants in game worlds, rather than simply observers.
机译:本文提出了一种研究视频游戏的替代方法:作为思想实验,类似于哲学中经常使用的叙述性思想实验。这种观点在游戏研究中结合了叙事学和性学方面的见解,并突出了游戏的哲学意义。电子游戏思维实验在许多方面与叙述性思维实验相似,并且可以执行相同的功能。与叙事思维实验相比,它们还具有独特的优势,因为它们将反事实置于更复杂,发达的环境中,并将其呈现给游戏世界中的参与者玩家,而不只是观察者。

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