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Fabricating Bendy: Design and Development of Deformable Prototypes

机译:制造Bendy:可变形原型的设计和开发

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Deformable user interfaces leverage the physical actions we use intuitively to interact with real objects. It is therefore important to consider a prototype's physical characteristics when conducting research on deformable interactions. To create an authentic product experience, the authors set out to build a prototype that would mimic potential commercialized flexible devices and achieve the realism often lacking in low-fidelity prototypes. In this article, they outline the design and fabrication process to create Bendy, a prototype for studying deformable user interfaces. Their method creates prototypes quickly (one day) and inexpensively (approximately US $70) by using readily available materials. In addition, the process lets other researchers customize physical properties and interaction language to fit their specific purposes. The deformable prototype is composed of three main layers: a flexible plastic, an array of bend sensors connected to a flexible circuit, and a layer of silicone that encloses the sensors and circuit. The authors describe the fabrication process and demonstrate their method with two additional case studies. This article is part of a special issue on fabrication and printing. The Web extra shows the fabrication process, from the circuit design to printing and testing our flexible circuit, to creating the final Bendy prototype and playing Pac-Man using our deformable prototype. The web extra for this article can be found at http://youtu.be/PJ5ee5gAbm8.
机译:可变形的用户界面利用了我们直观地使用的物理动作来与真实对象进行交互。因此,在进行可变形相互作用的研究时,考虑原型的物理特性很重要。为了创造真实的产品体验,作者着手建立一个原型,该原型将模仿潜在的商业化柔性设备并实现通常在低保真原型中缺乏的真实感。在本文中,他们概述了创建Bendy(用于研究可变形用户界面的原型)的设计和制造过程。他们的方法是使用现成的材料快速(一天)并廉价(约70美元)来创建原型。此外,该过程还允许其他研究人员自定义物理属性和交互语言以适合其特定目的。可变形原型由三个主要层组成:柔性塑料,连接到柔性电路的一系列弯曲传感器以及包围传感器和电路的硅树脂层。作者描述了制造过程,并通过另外两个案例研究证明了他们的方法。本文是有关制造和印刷的特殊问题的一部分。该网络额外内容显示了从电路设计到印刷和测试我们的柔性电路的制造过程,到创建最终的Bendy原型并使用我们的可变形原型玩Pac-Man。可在http://youtu.be/PJ5ee5gAbm8上找到本文的其他网站。

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