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PUC theme issue: material interactions

机译:PUC主题问题:重大互动

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摘要

With the advent of smart materials, ubiquitous computing, computational composites, interactive architectures, the Internet of Things, and tangible bits, HCI has increasingly recognized the role that non-computational materials play. As IT gets embedded in everyday objects, vehicles, and buildings, interaction design becomes not only a matter of designing interaction with digital objects but about how material arrangements work to create user experiences. What Robles and Wiberg call "the material turn" in HCI has foregrounded both the materials from which we design interaction, and the design practice for giving form to material compositions under the notion of "craft." As a direct consequence, "the material turn" is also a turn toward material interactions.
机译:随着智能材料,无处不在的计算,计算复合材料,交互式体系结构,物联网和有形位的出现,HCI越来越认识到非计算材料发挥的作用。随着IT嵌入到日常对象,车辆和建筑物中,交互设计不仅成为与数字对象进行交互设计的问题,而且还涉及物质布置如何创建用户体验的问题。在HCI中,Robles和Wiberg称之为“物质转向”,既提出了我们设计交互所用的材料,又提出了以“工艺”概念赋予材料成分形式的设计实践。作为直接的结果,“物质转向”也是朝向物质相互作用的转向。

著录项

  • 来源
    《Personal and Ubiquitous Computing》 |2014年第3期|573-576|共4页
  • 作者单位

    Department of Informatics, Umea University, Umea, Sweden;

    Yahoo! Labs, Sunnyvale, CA, USA;

    Brunei University, Melbourne, UK;

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  • 正文语种 eng
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  • 入库时间 2022-08-17 13:18:41

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