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EmoteControl: an interactive system for real-time control of emotional expression in music

机译:EmoteControl:一种互动系统,用于实时控制音乐中情绪表达的

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Several computer systems have been designed for music emotion research that aim to identify how different structural or expressive cues of music influence the emotions conveyed by the music. However, most systems either operate offline by pre-rendering different variations of the music or operate in real-time but focus mostly on structural cues. We present a new interactive system called EmoteControl, which allows users to make changes to both structural and expressive cues (tempo, pitch, dynamics, articulation, brightness, and mode) of music in real-time. The purpose is to allow scholars to probe a variety of cues of emotional expression from non-expert participants who are unable to articulate or perform their expression of music in other ways. The benefits of the interactive system are particularly important in this topic as it offers a massive parameter space of emotion cues and levels for each emotion which is challenging to exhaustively explore without a dynamic system. A brief overview of previous work is given, followed by a detailed explanation of EmoteControl's interface design and structure. A portable version of the system is also described, and specifications for the music inputted in the system are outlined. Several use-cases of the interface are discussed, and a formal interface evaluation study is reported. Results suggested that the elements controlling the cues were easy to use and understood by the users. The majority of users were satisfied with the way the system allowed them to express different emotions in music and found it a useful tool for research.
机译:一些计算机系统专为音乐情感研究而设计,旨在识别音乐的不同结构或表现力的线索如何影响音乐传达的情绪。但是,大多数系统要么通过预先呈现音乐的不同变体或实时运行,但大多数在结构性提示上焦点,所以大多数系统都可以脱机。我们展示了一个名为EmoteControl的新交互式系统,它允许用户实时地对音乐的结构和表现力(节奏,音高,动态,铰接,亮度和模式)进行更改。目的是让学者探讨从无法阐明或以其他方式表达音乐表达或表达音乐表达的非专家参与者的各种情感表达线索。互动系统的好处在本主题中尤为重要,因为它为每种情绪的情感线索和水平提供了大量的参数空间,这挑战了无需动态系统的无条件探索。给出了以前的工作的简要概述,然后是EmoteControl界面设计和结构的详细说明。还描述了系统的便携式版本,概述了系统中输入的音乐的规格。讨论了若干使用情况,并报告了正式的界面评估研究。结果表明,控制提示的元素易于使用并由用户理解。大多数用户对系统允许他们在音乐中表达不同情绪的方式感到满意,并发现它是研究的有用工具。

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