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Automatic Player Detection, Labeling And Tracking In Broadcast Soccer Video

机译:广播足球视频中的自动球员检测,标记和跟踪

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摘要

In this paper, we present a method to perform automatic multiple player detection, unsupervised labeling and efficient tracking in broadcast soccer videos. Player detection is to determine the players' positions and scales. It is achieved by combining the ability of dominant color based background subtraction and a boosting detector with Haar features. We then collect hundreds of player samples with the player detector, and learn codebook based player appearance model by unsupervised clustering algorithm. A player can be labeled as one of four types: two teams, referee or outlier. The learning capability enables the method to be generalized well to different videos without any manually initialization. Based on detection and labeling, we perform multiple player tracking with Markov chain Monte Carlo (MCMC) data association. Some data driven dynamics are proposed to improve the Markov chain's efficiency, such as label and motion consistent and track length. The testing results on FIFA World Cup 2006 videos demonstrate that our method can reach high detection and labeling precision, and reliably tracking in cases of scenes such as player occlusion, moderate camera motion and pose variation.
机译:在本文中,我们提出了一种在广播足球视频中执行自动多人检测,无监督标记和有效跟踪的方法。玩家检测是确定玩家的位置和比例。它是通过结合基于显色的背景减除功能和具有Haar功能的增强检测器来实现的。然后,我们使用玩家检测器收集数百个玩家样本,并通过无监督聚类算法学习基于码本的玩家外观模型。一个球员可以被标记为以下四种类型之一:两支球队,裁判或离群值。学习能力使该方法可以很好地推广到不同的视频,而无需任何手动初始化。基于检测和标记,我们使用马尔可夫链蒙特卡洛(MCMC)数据关联来执行多人跟踪。为了提高马尔可夫链的效率,提出了一些数据驱动的动力学方法,例如标签和运动一致性以及轨道长度。 FIFA 2006世界杯视频的测试结果表明,我们的方法可以达到很高的检测和标记精度,并且可以在球员遮挡,适度的摄像机运动和姿势变化等场景中可靠地进行跟踪。

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