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3-D motion estimation in model-based facial image coding

机译:基于模型的面部图像编码中的3D运动估计

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摘要

An approach to estimating the motion of the head and facial expressions in model-based facial image coding is presented. An affine nonrigid motion model is set up. The specific knowledge about facial shape and facial expression is formulated in this model in the form of parameters. A direct method of estimating the two-view motion parameters that is based on the affine method is discussed. Based on the reasonable assumption that the 3-D motion of the face is almost smooth in the time domain, several approaches to predicting the motion of the next frame are proposed. Using a 3-D model, the approach is characterized by a feedback loop connecting computer vision and computer graphics. Embedding the synthesis techniques into the analysis phase greatly improves the performance of motion estimation. Simulations with long image sequences of real-world scenes indicate that the method not only greatly reduces computational complexity but also substantially improves estimation accuracy.
机译:提出了一种在基于模型的面部图像编码中估计头部和面部表情运动的方法。建立仿射非刚性运动模型。关于面部形状和面部表情的特定知识以参数的形式表示在该模型中。讨论了一种基于仿射方法的直接估计两视图运动参数的方法。基于人脸的3D运动在时域几乎平滑的合理假设,提出了几种预测下一帧运动的方法。使用3-D模型,该方法的特点是连接计算机视觉和计算机图形的反馈回路。将合成技术嵌入分析阶段可以大大提高运动估计的性能。对真实世界场景的长图像序列的仿真表明,该方法不仅大大降低了计算复杂度,而且还大大提高了估计精度。

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