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A multi-criteria based selection method using non-dominated sorting for genetic algorithm based design

机译:基于遗传算法设计的非主导排序的基于多标准的选择方法

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The paper presents a generative design approach, particularly for simulation-driven designs, using a genetic algorithm (GA), which is structured based on a novel offspring selection strategy. The proposed selection approach commences while enumerating the offsprings generated from the selected parents. Afterwards, a set of eminent offsprings is selected from the enumerated ones based on the following merit criteria: space-fillingness to generate as many distinct offsprings as possible, resemblanceon-resemblance of offsprings to the good/bad individuals, non-collapsingness to produce diverse simulation results and constrain-handling for the selection of offsprings satisfying design constraints. The selection problem itself is formulated as a multi-objective optimization problem. A greedy technique is employed based on non-dominated sorting, pruning, and selecting the representative solution. According to the experiments performed using three different application scenarios, namely simulation-driven product design, mechanical design and user-centred product design, the proposed selection technique outperforms the baseline GA selection techniques, such as tournament and ranking selections.
机译:本文介绍了一种生成的设计方法,特别是对于模拟驱动的设计,使用基于新的后代选择策略构造的遗传算法(GA)。所提出的选择方法开始,同时枚举从所选父项生成的后期。之后,基于以下优点标准从枚举的标准中选择了一组突出的后缀:空间填充,以产生尽可能多的不同的后缀,相似/不相似地将后代与好的/坏人,非崩溃为选择制约的后代选择不同的模拟结果和限制处理。选择问题本身被制定为多目标优化问题。基于非主导的分类,修剪和选择代表解决方案,采用贪婪技术。根据使用三种不同的应用场景进行的实验,即仿真驱动的产品设计,机械设计和用户中心设计,所提出的选择技术优于基线GA选择技术,例如锦标赛和排名选择。

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