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A learning-automata-based controller for client/server systems

机译:用于客户/服务器系统的基于学习自动机的控制器

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Polling policies have been introduced to simplify the accessing process in client/server systems by a centralized control access scheme. This paper considers a client/server model which employs a polling policy as its access strategy. We propose a learning-automata-based approach for polling in order to improve the throughput-delay performance of the system. Each client has an associated queue and the server performs selective polling such that the next client to be served is identified by a learning automaton. The learning automaton updates each client's choice probability according to the feedback information. Under the considered approach, a client's choice probability asymptotically tends to be proportional to the probability that this client is ready. Simulation results have shown that the proposed polling policy is beneficial in comparison to the conventional round-robin polling when operating under bursty traffic conditions. The benefits are significant for the delay reduction in the considered client/server system.
机译:引入了轮询策略,以通过集中控制访问方案简化客户端/服务器系统中的访问过程。本文考虑了采用轮询策略作为其访问策略的客户/服务器模型。我们提出一种基于学习自动机的轮询方法,以提高系统的吞吐量延迟性能。每个客户端都有一个关联的队列,服务器执行选择性轮询,以便通过学习自动机识别要服务的下一个客户端。学习自动机根据反馈信息更新每个客户的选择概率。在考虑的方法下,客户的选择概率渐近趋于与该客户准备好的概率成正比。仿真结果表明,与传统的轮询轮询相比,在突发流量条件下运行时,该轮询策略是有益的。对于减少所考虑的客户端/服务器系统中的延迟而言,好处非常重要。

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