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Structure-based object detection from scene point clouds

机译:基于场景点云的基于结构的对象检测

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We present a novel algorithm for object detection from the scene point clouds acquired in complex environments based on the structure analysis of objects. First, the scene point clouds are partitioned using the Gaussian map, and the primitive shapes are extracted from the segments. Second, each primitive shape is represented by a node, and the connection between two shapes is represented by an edge. The topological graph of the scene is reconstructed by defining the node properties, edge properties, and connection types, and the structure of the target objects is also analyzed. Then, an "assembly matching" strategy is proposed to recognize the target objects in the scene. The qualified primitive shapes are assembled iteratively until no more suitable shapes are found. At the same time, the connection string of the combinational shapes is recorded using several numbers. Finally, the target object is detected by comparison to the connection string. The object is detected successfully if the structure coding between the iterative shapes is in line with the target object. The experimental results show that the proposed method can quickly detect common objects from massive point clouds. (C) 2016 Elsevier B.V. All rights reserved.
机译:基于对象的结构分析,我们提出了一种从复杂环境中获取的场景点云进行对象检测的新算法。首先,使用高斯图对场景点云进行分区,然后从这些片段中提取原始形状。其次,每个基本形状由一个节点表示,两个形状之间的连接由一条边表示。通过定义节点属性,边缘属性和连接类型来重建场景的拓扑图,并分析目标对象的结构。然后,提出了一种“装配匹配”策略来识别场景中的目标对象。合格的原始形状将反复组装,直到找不到更多合适的形状为止。同时,使用多个数字记录组合形状的连接字符串。最后,通过与连接字符串比较来检测目标对象。如果迭代形状之间的结构编码与目标对象一致,则可以成功检测到该对象。实验结果表明,该方法可以快速地从块状点云中检测出公共物体。 (C)2016 Elsevier B.V.保留所有权利。

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