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Efficient multi-view video coding using 3D motion estimation and virtual frame

机译:使用3D运动估计和虚拟帧的高效多视图视频编码

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Three dimensional (3D) i.e., multi-view extension of High Efficiency Video Coding (HEVC) standard provides a better compression compared to the simulcast coding (i.e., HEVC) technique by exploiting inter- and intra-view redundancy for multi-view video coding. However, this technique imposes a random access frame delay (RAFD) problem as well as requires huge computational time. In this paper three novel techniques are proposed to overcome the problems mentioned above. Firstly, a simulcast video coding technique is proposed where each view is encoded individually using hierarchical bi-predictive structure with extra virtual reference frame generated by dynamic background modeling (popularly known as McFIS - the most common frame in a scene) of the corresponding view. Secondly a novel technique is proposed using 3D motion estimation (3DME) where a 3D frame is formed using the same temporal frames of all views and motion estimation is carried out for the current 3D frame using dual 3D reference frames. Finally, a modification of 3DME dual reference frame technique (3DME-McFIS) is proposed where 3D McFIS is used as the second reference frame. Experimental results confirm that the proposed three techniques reduce the overall computational time and reduce the RAFD problem with comparable or better rate-distortion performance compared to the HEVC-3D extension. Specifically the proposed 3DME-McFIS technique outperforms the HEVC-3D coding standard by improving 0.90 dB PSNR on average, by reducing computational time by 50%, and by reducing RAFD problem compared to the existing HEVC-3D coding standard. (C) 2015 Elsevier B.V. All rights reserved.
机译:三维(3D),即高效视频编码(HEVC)标准的多视图扩展,通过使用视图间和视图内冗余进行多视图视频编码,与联播编码(即HEVC)技术相比,提供了更好的压缩。但是,该技术强加了随机访问帧延迟(RAFD)问题,并且需要大量的计算时间。本文提出了三种新颖的技术来克服上述问题。首先,提出了一种联播视频编码技术,其中使用分层的双向预测结构对每个视图进行单独编码,并通过相应视图的动态背景建模(通常称为McFIS-场景中最常见的帧)生成额外的虚拟参考帧。其次,提出了一种使用3D运动估计(3DME)的新颖技术,其中使用所有视图的相同时间帧形成3D帧,并使用双3D参考帧对当前3D帧执行运动估计。最后,提出了对3DME双参考框架技术(3DME-McFIS)的修改,其中将3D McFIS用作第二参考框架。实验结果证实,与HEVC-3D扩展相比,所提出的三种技术可减少总体计算时间并减少RAFD问题,并且具有可比或更好的速率失真性能。具体而言,与现有的HEVC-3D编码标准相比,拟议的3DME-McFIS技术通过平均提高0.90 dB的PSNR,减少50%的计算时间以及减少RAFD问题,优于HEVC-3D编码标准。 (C)2015 Elsevier B.V.保留所有权利。

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