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Evolutionary game-theoretic model for dynamic congestion pricing in multi-class traffic networks

机译:多类交通网络中动态拥挤定价的演化博弈模型

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摘要

This paper describes an evolutionary game-theoretic learning model for dynamic congestion pricing in urban road networks, taking into account route choice stochasticity and reliability considerations, and the heterogeneity of users, in terms of their value of travel time and real-time information acquisition. The learning model represents the dynamic adjustments of users to travel cost changes which may take place in the day-to-day as well as the within-day timescales. The implementation into a simplified and a real urban road network signifies the important implications of modeling the dynamic and stochastic learning components of users' behavior for accommodating the efficient deployment of congestion pricing schemes.
机译:本文描述了一种基于城市道路网络动态拥挤定价的演化博弈论学习模型,其中考虑了路线选择的随机性和可靠性,以及用户在旅行时间和实时信息获取方面的异质性。学习模型表示用户对旅行成本变化的动态调整,该变化可能发生在日常以及一天中的时间范围内。简化和真实的城市道路网的实施,意味着对用户行为的动态和随机学习组成部分进行建模以适应拥堵收费方案的有效部署具有重要意义。

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