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Interactive live-streaming technologies and approaches for web-based applications

机译:基于Web的应用程序的交互式实时流技术和方法

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Interactive live streaming is a key feature of applications and platforms in which the actions of the viewers affect the content of the stream. In those, a minimal capture-display delay is critical. Though recent technological advances have certainly made it possible to provide web-based interactive live-streaming, little research is available that compares the real-world performance of the different web-based schemes. In this paper we use educational remote laboratories as a case study. We analyze the restrictions that web-based interactive live-streaming applications have, such as a low delay. We also consider additional characteristics that are often sought in production systems, such as universality and deployability behind institutional firewalls. The paper describes and experimentally compares the most relevant approaches for the study. With the provided descriptions and real-world experimental results, researchers, designers and developers can: a) select among the interactive live-streaming approaches which are available for their real-world systems, b) decide which one is most appropriate for their purpose, and c) know what performance and results they can expect.
机译:交互式实时流式传输是应用程序和平台的一项关键功能,其中观看者的动作会影响流的内容。在这些情况下,最小的捕获显示延迟至关重要。尽管最近的技术进步无疑使提供基于Web的交互式实时流成为可能,但很少有研究可以比较不同基于Web的方案的实际性能。在本文中,我们使用远程教育实验室作为案例研究。我们分析了基于Web的交互式实时流应用程序所具有的限制,例如低延迟。我们还考虑了生产系统中通常需要的其他特征,例如机构防火墙后面的通用性和可部署性。本文介绍并实验比较了最相关的研究方法。利用提供的描述和现实世界的实验结果,研究人员,设计人员和开发人员可以:a)在其现实世界系统中可用的交互式实时流方法中进行选择,b)确定哪种最适合其目的, c)知道他们可以期望的性能和结果。

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