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An Efficient Multi-View Generation Method From a Single-View Video Based on Affine Geometry Information

机译:基于仿射几何信息的单视点视频高效多视点生成方法

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摘要

Various techniques for single-view to multi-view video conversion have been developed to visualize existing 2D content on 3D displays. Because the quality of the generated multi-view video is highly dependent on the accuracy of the applied depth information, obtaining reliable depth information from a single-view sequence is an important process. This paper presents an efficient method based on 3D affine geometry information to obtain depth information and to generate horizontal parallax images from a single-view sequence. In the proposed method, positions of the feature points in each horizontal parallax image plane are estimated using a computed infinite homography. The infinite homography is then updated to be applied to subsequent frames and to maintain consistent baseline distances between the original and the generated horizontal parallax images. Experiment results show that the proposed method has advantages over previous metric-structure-from-motion-based approaches that require 3D affine geometry information and additional internal camera parameters.
机译:已经开发了用于单视图到多视图视频转换的各种技术,以在3D显示器上可视化现有2D内容。由于生成的多视图视频的质量高度依赖于所应用深度信息的准确性,因此从单视图序列中获得可靠的深度信息是重要的过程。本文提出了一种基于3D仿射几何信息的有效方法,该方法可获取深度信息并从单视图序列生成水平视差图像。在所提出的方法中,使用计算的无限单应性来估计每个水平视差图像平面中的特征点的位置。然后,将无限单应性进行更新以应用于后续帧,并在原始和生成的水平视差图像之间保持一致的基线距离。实验结果表明,与要求3D仿射几何信息和其他内部摄像机参数的基于运动的基于度量结构的方法相比,该方法具有优势。

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