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An efficient hardware-oriented stereo matching algorithm

机译:一种高效的面向硬件的立体声匹配算法

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This paper presents a novel stereo matching algorithm that synergistically exploits in an original way the Adaptive Census Transform and the Support Local Binary Pattern approaches. For the first time, the Support Local Binary Pattern technique is applied to efficiently process large windows of pixels without excessive computational requirements, and thus allowing easy design of specific integrated circuits. Results obtained for conventional benchmark image sets demonstrate that, despite the simplifications adopted to make the novel algorithm hardware-friendly, the method proposed here can reach qualities higher than its competitors. Several hardware implementations have been carried out and characterized on the Xilinx Virtex FPGA chips. For 640 x 480 stereo images and a disparity range equal to 60, the proposed architecture guarantees an average error in computing the map as low as 9% with a throughput rate up to 68 frames per second. The cheapest version of a system designed as reported in this paper occupies less than 49,000 slices, 112 DSPs and 32 BRAMs. (C) 2016 Elsevier B.V. All rights reserved.
机译:本文提出了一种新颖的立体声匹配算法,该算法以原始方式协同利用了自适应人口普查变换和支持局部二进制模式方法。首次将“支持局部二进制模式”技术应用到有效处理大像素窗口的过程中,而无需过多的计算需求,因此可以轻松设计特定的集成电路。对于常规基准图像集获得的结果表明,尽管简化了该新算法以使其对硬件友好,但此处提出的方法仍可以达到比其竞争对手更高的质量。在Xilinx Virtex FPGA芯片上已经执行并表征了几种硬件实现。对于640 x 480的立体图像,并且视差范围等于60,建议的体系结构保证在计算映射时的平均误差低至9%,吞吐率高达每秒68帧。本文所设计的系统的最便宜版本占用不到49,000个片,112个DSP和32个BRAM。 (C)2016 Elsevier B.V.保留所有权利。

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