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Decision making in dynamic stochastic Cournot games

机译:动态随机古诺游戏中的决策制定

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摘要

In this paper, the Cournot competition is modeled as a stochastic dynamic game. In the proposed model, a stochastic market price function and stochastic dynamic decision functions of the rivals are considered. Since the optimal decision of a player needs the estimation of the unknown parameters of the market and rivals' decisions, a combined estimation-optimization algorithm for decision making is proposed. The history of the rivals' output quantities (supplies) and the market clearing price (MCP) are the only available information to the players. The convergence of the algorithm (for both estimation and decision making processes) is discussed. In addition, the stability conditions of the equilibrium points are analyzed using the converse Lyapunov theorem. Through the case studies, which are performed based on the California Independent System Operator (CA-ISO) historical public data, the theoretical results and the applicability of the proposed method are verified. Moreover, a comparative study among the agents using the proposed method, naive expectation and adaptive expectation in the market is performed to show the effectiveness and applicability of the proposed method.
机译:在本文中,古诺竞赛被建模为随机动态博弈。在提出的模型中,考虑了竞争对手的随机市场价格函数和随机动态决策函数。由于参与者的最优决策需要估计市场未知参数和竞争对手的决策,因此提出了一种组合的决策优化估计算法。竞争对手的产量(供应)历史记录和市场清算价格(MCP)是参与者唯一可获得的信息。讨论了算法的收敛性(用于估计和决策过程)。另外,使用逆李雅普诺夫定理分析平衡点的稳定性条件。通过基于加利福尼亚独立系统运营商(CA-ISO)历史公开数据进行的案例研究,验证了该方法的理论结果和适用性。此外,进行了使用所提出的方法,天真的期望和适应性期望在代理商之间的比较研究,以显示所提出的方法的有效性和适用性。

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