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Newton’s method for computing a normalized equilibrium in the generalized Nash game through fixed point formulation

机译:牛顿通过定点公式在广义纳什博弈中计算归一化均衡的方法

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We consider the generalized Nash equilibrium problem (GNEP), where not only the players’ cost functions but also their strategy spaces depend on the rivals’ decision variables. Existence results for GNEPs are typically shown by using a fixed point argument for a certain set-valued function. Here we use a regularization of this set-valued function in order to obtain a single-valued function that is easier to deal with from a numerical point of view. We show that the fixed points of the latter function constitute an important subclass of the generalized equilibria called normalized equilibria. This fixed point formulation is then used to develop a nonsmooth Newton method for computing a normalized equilibrium. The method uses a so-called computable generalized Jacobian that is much easier to compute than Clarke generalized Jacobian or B-subdifferential. We establish local superlinear/quadratic convergence of the method under the constant rank constraint qualification, which is weaker than the frequently used linear independence constraint qualification, and a suitable second-order condition. Some numerical results are presented to illustrate the performance of the method.
机译:我们考虑广义的纳什均衡问题(GNEP),其中,不仅参与者的成本函数,而且他们的策略空间都取决于竞争对手的决策变量。 GNEP的存在结果通常通过对某个集合值函数使用定点参数来显示。在这里,我们使用此集值函数的正则化以获得单值函数,从数值角度来看,它更易于处理。我们表明,后者函数的不动点构成了广义均衡的重要子类,称为归一化均衡。然后,使用该不动点公式来开发非光滑牛顿法,以计算归一化的平衡。该方法使用所谓的可计算广义雅可比行列式,比克拉克广义雅可比行列式或B次微分法容易得多。我们在恒定秩约束条件下建立了该方法的局部超线性/二次收敛性,该收敛性要弱于经常使用的线性独立约束条件和合适的二阶条件。给出了一些数值结果以说明该方法的性能。

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